mirror of
https://github.com/pyrollo/display_modpack.git
synced 2024-11-14 22:30:30 +01:00
95 lines
4.0 KiB
Markdown
95 lines
4.0 KiB
Markdown
|
# Display Lib API
|
|||
|
This document describes Display Lib API. Display Lib allows to add a dynamic display on a node. Display Lib limits node rotations. For wallmounted, only vertical positionning is available, and for facedir, only first four position are availabel (those with default axis).
|
|||
|
|
|||
|
## Provided methods
|
|||
|
### update\_entities
|
|||
|
**display\_lib.update\_entities(pos)**
|
|||
|
|
|||
|
This method triggers entities update for the display node at pos. Actual entity update is made by `on_display_update` callback associated to the entity.
|
|||
|
|
|||
|
`pos`: Position of the node
|
|||
|
### register\_display\_entity
|
|||
|
**display\_lib.register\_display\_entity(entity_name)**
|
|||
|
|
|||
|
This is a helper to register entities used for display.
|
|||
|
|
|||
|
`entity_name`: Name of the entity to register.
|
|||
|
## Provided callback implementations
|
|||
|
### on_place
|
|||
|
**display\_lib.on\_place(itemstack, placer, pointed\_thing)**
|
|||
|
|
|||
|
`on_place` node callback implementation. Display nodes should have this callback (avoid placement of horizontal display node).
|
|||
|
### on_construct
|
|||
|
**display\_lib.on\_construct(pos)**
|
|||
|
|
|||
|
`on_construct` node callback implementation. Display nodes should have this callback (creates, places and updates display entities on node construction).
|
|||
|
### on_destruct
|
|||
|
**display\_lib.on_destruct(pos)**
|
|||
|
|
|||
|
`on_destruct` node callback implementation. Display nodes should have this callback (removes display entities on node destruction).
|
|||
|
### on_rotate
|
|||
|
**display\_lib.on\_rotate(pos, node, user, mode, new_param2)**
|
|||
|
|
|||
|
`on_rotate` node callback implementation. Display nodes should have this callback (restricts rotations and rotates display entities associated with node).
|
|||
|
### on_activate
|
|||
|
**display\_lib.on_activate(entity, staticdata)**
|
|||
|
|
|||
|
`On_activate` entity callback implementation for display entities. No need of this method if display entities have been registered using `register_display_entity` (callback is already set).
|
|||
|
|
|||
|
## Howto register a display node
|
|||
|
* Register display entities with `register_display_entity`
|
|||
|
|
|||
|
* Register node with :
|
|||
|
- `on_place`, `on_construct`, `on_destruct` and `on_rotate` callbacks using display_api callbacks.
|
|||
|
|
|||
|
- `display_modpack_node` group. This will make this node have their entities updated as soon as the mapblock is loaded (Useful after /clearobjects).
|
|||
|
|
|||
|
- a `display_entities` field in node definition containing a entity name indexed table. See below for description of each display_entities fields.
|
|||
|
|
|||
|
### Display_entities fields
|
|||
|
`on_display_update` is a callback in charge of setting up entity texture. If not set, entity will have no texture and will be displayed as unknown item.
|
|||
|
|
|||
|
`depth`, `right` and `height` : Entity position regarding to node facedir/wallmounted main axis.
|
|||
|
Values for these fields can be any number between -1.5 and 1.5 (default value is 0).
|
|||
|
Position 0,0,0 is the center of the node.
|
|||
|
`depth` goes from front (-0.5) to rear (0.5), `height` goes from bottom (-0.5) to top (0.5) and `right` goes from left (-0.5) to right (0.5).
|
|||
|
|
|||
|
In order to avoid flickering text, it's better to have text a little behind node surface. A good spacing value is given by `display_api.entity_spacing` variable.
|
|||
|
|
|||
|
### Example
|
|||
|
|
|||
|
display_api.register_display_entity("mymod:entity1")
|
|||
|
display_api.register_display_entity("mymod:entity2")
|
|||
|
|
|||
|
function my_display_update1(pos, objref)
|
|||
|
objref:set_properties({ textures= {"mytexture1.png"},
|
|||
|
visual_size = {x=1, y=1} })
|
|||
|
end
|
|||
|
|
|||
|
function my_display_update2(pos, objref)
|
|||
|
objref:set_properties({ textures= {"mytexture2.png"},
|
|||
|
visual_size = {x=1, y=1} })
|
|||
|
end
|
|||
|
|
|||
|
minetest.register_node("mymod:test_display_node", {
|
|||
|
...
|
|||
|
paramtype2 = "facedir",
|
|||
|
...
|
|||
|
groups = { display_modpack_node = 1, ... },
|
|||
|
...
|
|||
|
display_entities = {
|
|||
|
["mymod:entity1"] = {
|
|||
|
depth = 0.3,
|
|||
|
on_display_update = my_display_update1 },
|
|||
|
["mymod:entity1"] = {
|
|||
|
depth = 0.2, height = 0.1,
|
|||
|
on_display_update = my_display_update2 },
|
|||
|
},
|
|||
|
...
|
|||
|
on_place = display_api.on_place,
|
|||
|
on_construct = display_api.on_construct,
|
|||
|
on_destruct = display_api.on_destruct,
|
|||
|
on_rotate = display_api.on_rotate,
|
|||
|
...
|
|||
|
})
|