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display_modpack/signs/nodes.lua

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--[[
signs mod for Minetest - Various signs with text displayed on
(c) Pierre-Yves Rollo
This file is part of signs.
signs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
signs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with signs. If not, see <http://www.gnu.org/licenses/>.
--]]
local S = signs.intllib
local F = function(...) return minetest.formspec_escape(S(...)) end
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-- Poster specific formspec
local function display_poster(pos, node, player)
local formspec
local meta = minetest.get_meta(pos)
local def = minetest.registered_nodes[node.name].display_entities["signs:display_text"]
-- Title texture
local titletexture = font_lib.make_multiline_texture(
def.font_name, meta:get_string("display_text"),
116, 50, def.maxlines, def.valign, def.color)
formspec =
"size[7,9]"..
"image[0,0;8.5,4;"..titletexture.."]"..
"textarea[0.3,1;7,8;;"..minetest.colorize("#111", minetest.formspec_escape(meta:get_string("text")))..";]"..
"bgcolor[#eee]"
if minetest.is_protected(pos, player:get_player_name()) then
formspec = formspec..
"button_exit[2.5,8;2,1;ok;"..F("Close").."]"
else
formspec = formspec..
"button[1,8;2,1;edit;"..F("Edit").."]"..
"button_exit[4,8;2,1;ok;"..F("Close").."]"
end
minetest.show_formspec(player:get_player_name(),
node.name.."@"..minetest.pos_to_string(pos)..":display",
formspec)
end
local function edit_poster(pos, node, player)
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local formspec
local meta = minetest.get_meta(pos)
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if not minetest.is_protected(pos, player:get_player_name()) then
formspec =
"size[6.5,7.5]"..
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"field[0.5,0.7;6,1;display_text;"..F("Title")..";"..
minetest.formspec_escape(meta:get_string("display_text")).."]"..
"textarea[0.5,1.7;6,6;text;"..F("Text")..";"..
minetest.formspec_escape(meta:get_string("text")).."]"..
"button_exit[2.25,7;2,1;write;"..F("Write").."]"
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minetest.show_formspec(player:get_player_name(),
node.name.."@"..minetest.pos_to_string(pos)..":edit",
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formspec)
end
end
-- Poster specific on_receive_fields callback
local function on_receive_fields_poster(pos, formname, fields, player)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
if not minetest.is_protected(pos, player:get_player_name()) and fields then
if formname == node.name.."@"..minetest.pos_to_string(pos)..":display" and
fields.edit then
edit_poster(pos, node, player)
end
if formname == node.name.."@"..minetest.pos_to_string(pos)..":edit" and
(fields.write or fields.key_enter) then
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meta:set_string("display_text", fields.display_text)
meta:set_string("text", fields.text)
meta:set_string("infotext", "\""..fields.display_text
.."\"\n"..S("(right-click to read more text)"))
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display_lib.update_entities(pos)
display_poster(pos, node, player)
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end
end
end
-- Text entity for all signs
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display_lib.register_display_entity("signs:display_text")
-- Sign models and registration
local models = {
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wooden_right_sign = {
depth = 1/16,
width = 14/16,
height = 7/16,
entity_fields = {
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right = -3/32,
size = { x = 12/16, y = 6/16 },
resolution = { x = 112, y = 64 },
maxlines = 2,
color="#000",
},
node_fields = {
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description = S("Wooden direction sign"),
tiles = { "signs_wooden_direction.png" },
inventory_image = "signs_wooden_inventory.png",
signs_other_dir = 'signs:wooden_left_sign',
on_place = signs.on_place_direction,
drawtype = "mesh",
mesh = "signs_dir_right.obj",
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selection_box = { type="fixed", fixed = {-0.5, -7/32, 0.5, 7/16, 7/32, 7/16}},
collision_box = { type="fixed", fixed = {-0,5, -7/32, 0.5, 7/16, 7/32, 7/16}},
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},
},
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wooden_left_sign = {
depth = 1/16,
width = 14/16,
height = 7/16,
entity_fields = {
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right = 3/32,
size = { x = 12/16, y = 6/16 },
resolution = { x = 112, y = 64 },
maxlines = 2,
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color = "#000",
},
node_fields = {
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description = S("Wooden direction sign"),
tiles = { "signs_wooden_direction.png" },
inventory_image = "signs_wooden_inventory.png",
signs_other_dir = 'signs:wooden_right_sign',
drawtype = "mesh",
mesh = "signs_dir_left.obj",
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selection_box = { type="fixed", fixed = {-7/16, -7/32, 0.5, 0.5, 7/32, 7/16}},
collision_box = { type="fixed", fixed = {-7/16, -7/32, 0.5, 0.5, 7/32, 7/16}},
groups = { not_in_creative_inventory = 1 },
drop = "signs:wooden_right_sign",
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},
},
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paper_poster = {
depth = 1/32,
width = 26/32,
height = 30/32,
entity_fields = {
resolution = { x = 144, y = 64 },
maxlines = 1,
color="#000",
valign="top",
},
node_fields = {
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description = S("Poster"),
tiles = { "signs_poster_sides.png", "signs_poster_sides.png",
"signs_poster_sides.png", "signs_poster_sides.png",
"signs_poster_sides.png", "signs_poster.png" },
inventory_image = "signs_poster_inventory.png",
on_construct = display_lib.on_construct,
on_rightclick = display_poster,
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on_receive_fields = on_receive_fields_poster,
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},
},
}
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-- Node registration
for name, model in pairs(models)
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do
signs.register_sign("signs", name, model)
end