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display_modpack/steles/nodes.lua

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function steles.on_receive_fields(pos, formname, fields, player)
if not minetest.is_protected(pos, player:get_player_name()) then
local meta = minetest.get_meta(pos)
if fields and fields.ok then
meta:set_string("display_text", fields.display_text)
meta:set_string("infotext", "\""..fields.display_text.."\"")
display_lib.update_entities(pos)
end
end
end
display_lib.register_display_entity("steles:text")
for _, material in ipairs(steles.materials) do
local ndef = minetest.registered_nodes[material]
if ndef then
local parts = material:split(":")
minetest.register_node("steles:"..parts[2].."_stele", {
description = ndef.description.." Stele",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = ndef.tiles,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-5/16, -4/16, -2/16, 5/16, 0.5, 2/16},
{-7/16, -0.5, -4/16, 7/16, -4/16, 4/16}
}
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},
groups = ndef.groups,
display_entities = {
["steles:text"] = {
on_display_update = font_lib.on_display_update,
depth = -2/16-0.001, height = 2/16,
size = { x = 14/16, y = 12/16 },
resolution = { x = 144, y = 64 },
maxlines = 3,
},
},
on_place = display_lib.on_place,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[6,4]"..
"textarea[0.5,0.7;5.5,2;display_text;Displayed text (3 lines max);${display_text}]"..
"button_exit[2,3;2,1;ok;Write]")
display_lib.on_construct(pos)
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end,
on_destruct = display_lib.on_destruct,
on_rotate = display_lib.on_rotate,
on_receive_fields = function(pos, formname, fields, player)
if not minetest.is_protected(pos, player:get_player_name()) then
local meta = minetest.get_meta(pos)
if fields and fields.ok then
meta:set_string("display_text", fields.display_text)
meta:set_string("infotext", "\""..fields.display_text.."\"")
display_lib.update_entities(pos)
end
end
end,
})
end
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end