mirror of
https://github.com/pyrollo/display_modpack.git
synced 2025-07-01 07:30:42 +02:00
Added facedir node support to display_lib, created font_lib, updated mods accordingly
This commit is contained in:
173
signs/common.lua
173
signs/common.lua
@ -1,120 +1,18 @@
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local font = {}
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signs.font_height = 10
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-- Get png width, suposing png width is less than 256 (it is the case for all font textures)
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local function get_png_width(filename)
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local file=assert(io.open(filename,"rb"))
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-- All font png are smaller than 256x256 --> read only last byte
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file:seek("set",19)
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local w = file:read(1)
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file:close()
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return w:byte()
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end
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-- Computes line width for a given font height and text
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function signs.get_line_width(text)
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local char
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local width = 0
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for p=1,#text
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do
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char = text:sub(p,p):byte()
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if font[char] then
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width = width + font[char].width
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end
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end
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return width
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end
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--- Builds texture part for a text line
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-- @param text Text to be rendered
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-- @param x Starting x position in texture
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-- @param width Width of the texture (extra text is not rendered)
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-- @param y Vertical position of the line in texture
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-- @return Texture string
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function signs.make_line_texture(text, x, width, y)
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local char
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local texture = ""
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for p=1,#text
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do
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char = text:sub(p,p):byte()
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if font[char] then
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-- Add image only if it is visible (at least partly)
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if x + font[char].width >= 0 and x <= width then
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texture = texture..string.format(":%d,%d=%s", x, y, font[char].filename)
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end
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x = x + font[char].width
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end
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end
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return texture
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end
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local function split_lines(text, maxlines)
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local splits = text:split("\n")
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if maxlines then
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local lines = {}
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for num = 1,maxlines do
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lines[num] = splits[num]
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end
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return lines
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else
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return splits
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end
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end
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function signs.on_display_update(pos, objref)
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local meta = minetest.get_meta(pos)
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local text = meta:get_string("display_text")
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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if ndef and ndef.sign_model then
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local model = signs.sign_models[ndef.sign_model]
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local lines = split_lines(text, model.maxlines)
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local texturew = model.width/model.xscale
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local textureh = model.height/model.yscale
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local texture = ""
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local y
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if model.valing == "top" then
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y = signs.font_height / 2
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else
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y = (textureh - signs.font_height * #lines) / 2 + 1
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end
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for _, line in pairs(lines) do
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texture = texture..signs.make_line_texture(line,
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(texturew - signs.get_line_width(line)) / 2,
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texturew, y)
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y = y + signs.font_height
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end
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local texture = string.format("[combine:%dx%d", texturew, textureh)..texture
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if model.color then texture = texture.."^[colorize:"..model.color end
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objref:set_properties({ textures={texture}, visual_size = {x=model.width, y=model.height}})
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end
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end
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function signs.set_formspec(pos)
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local meta = minetest.get_meta(pos)
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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if ndef and ndef.sign_model then
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local model = signs.sign_models[ndef.sign_model]
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if ndef and ndef.display_entities and ndef.display_entities["signs:text"] then
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local maxlines = ndef.display_entities["signs:text"].maxlines
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local formspec
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if model.maxlines == 1 then
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if maxlines == 1 then
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formspec = "size[6,3]"..
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"field[0.5,0.7;5.5,1;display_text;Displayed text;${display_text}]"..
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"button_exit[2,2;2,1;ok;Write]"
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else
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local extralabel = ""
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if model.maxlines then
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extralabel = " (first "..model.maxlines.." lines only)"
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if maxlines then
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extralabel = " (first "..maxlines.." lines only)"
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end
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formspec = "size[6,4]"..
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@ -192,14 +90,6 @@ function signs.on_rotate_direction(pos, node, user, mode, new_param2)
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end
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end
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-- Populate fonts table
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local w, filename
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for charnum=32,126 do
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filename = string.format("signs_%02x.png", charnum)
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w = get_png_width(signs.path.."/textures/"..filename)
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font[charnum] = {filename=filename, width=w}
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end
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-- Generic callback for show_formspec displayed formspecs
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local found, _, mod, node_name, pos = formname:find("([%w_]+):([%w_]+)@(.+)")
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@ -214,3 +104,56 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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end)
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function signs.register_sign(mod, name, model)
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-- Default fields
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local fields = {
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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drawtype = "nodebox",
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node_box = {
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type = "wallmounted",
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wall_side = {-0.5, -model.height/2, -model.width/2,
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-0.5 + model.depth, model.height/2, model.width/2},
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wall_bottom = {-model.width/2, -0.5, -model.height/2,
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model.width/2, -0.5 + model.depth, model.height/2},
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wall_top = {-model.width/2, 0.5, -model.height/2,
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model.width/2, 0.5 - model.depth, model.height/2},
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},
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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display_entities = {
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["signs:text"] = {
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on_display_update = font_lib.on_display_update,
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depth = 0.499 - model.depth,
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size = { x = 1, y = 1 },
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resolution = { x = 64, y = 64 },
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maxlines = 1,
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},
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},
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on_place = display_lib.on_place,
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on_construct = function(pos)
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signs.set_formspec(pos)
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display_lib.on_construct(pos)
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end,
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on_destruct = display_lib.on_destruct,
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on_rotate = display_lib.on_rotate,
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on_receive_fields = signs.on_receive_fields,
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}
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-- Node fields override
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for key, value in pairs(model.node_fields) do
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fields[key] = value
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end
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if not fields.wield_image then fields.wield_image = fields.inventory_image end
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-- Entity fields override
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for key, value in pairs(model.entity_fields) do
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fields.display_entities["signs:text"][key] = value
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end
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minetest.register_node(mod..":"..name, fields)
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end
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