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	Update the entities as soon as mapblock is loaded
Useful e.g. after /clearobjects Introduces the group `display_lib_node`
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		| @@ -153,7 +153,7 @@ function signs.register_sign(mod, name, model) | ||||
| 			fixed = {-model.width/2, -model.height/2, 0.5, | ||||
| 					 model.width/2, model.height/2, 0.5 - model.depth}, | ||||
| 		}, | ||||
| 		groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1}, | ||||
| 		groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1, display_lib_node = 1}, | ||||
| 		sounds = default.node_sound_defaults(), | ||||
| 		display_entities = { | ||||
| 			["signs:display_text"] = { | ||||
|   | ||||
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