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WIP params
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68
extra_fonts/params_test.lua
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68
extra_fonts/params_test.lua
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-- This is an example parameter file for make_font.lua
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-- Copy this file as params.lua.
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-- Replace values between brakets <> to your choices.
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-- Launch make_font.lua params.lua
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params = {
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-- Resulting mod name (required)
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-- As this name will be use as texture prefix and so repeated many times,
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-- please avoid long names but keep explicit anyway.
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mod_name = "fonts_extra",
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-- If only one font, have font in title, like "xxx font"
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mod_title = "Extra fonts",
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-- A good description would be "... fonts for font_api"
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mod_descriptiion = "Extra fonts for font_api: botic",
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-- List of fons to include to the mod.
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fonts = {
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{
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-- Registered font name (required)
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-- As this name will be use as texture prefix and so repeated many times,
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-- avoid long names. A good name would be a single world all lowercase.
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name = "botic",
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-- Registered font label (optional, default capitalized name)
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-- This is the display name for this font. No need to be concise.
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label = "Botic",
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-- True type font file to get glyphs from (required)
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file = "sources/pixeldroidBoticRegular.ttf",
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-- Render pointsize (integer, required)
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-- Try to find a proper value for a good rendering
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pointsize = 16,
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-- Shoud chars be trimmed? (boolean, required)
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-- Set it to true to reduce texture size
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-- and increase `char_spacing` accordingly.
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-- If results are weird, you may try to set it to false.
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trim = true,
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-- Margin added on top of text textures with this font (integer, optional, default 0)
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margin_top = 3,
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-- Space between consecutive lines (integer, optional, default 0)
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-- Space may be negative to make lines closer.
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line_spacing = -2,
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-- Space between consecutive chars (integer, optional, default 0)
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char_spacing = 2,
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-- Extra codepoints to include to font mod (optional, default none)
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-- Codepoints from 0x0020 to 0x007f (ASCII) are always included.
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-- Codepoint 0x0020 is always considered as a space.
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-- Codepoints not existing in font file will be ignored.
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-- Refer to https://en.wikipedia.org/wiki/Unicode
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codepoints = {
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-- 00a0-00ff Latin-1 Supplement (full)
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{ from=0x00a0, to=0x00ff },
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-- 20a0-20cf Currency Symbols (Limited to Euro symbol)
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{ from=0x20ac, 0x20ac },
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},
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}
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}
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}
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