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mirror of https://github.com/pyrollo/display_modpack.git synced 2025-10-17 01:25:21 +02:00
This commit is contained in:
Pierre-Yves Rollo
2025-10-15 08:33:05 +02:00
parent cf7c962487
commit 73c0924ef6
9 changed files with 281 additions and 21 deletions

View File

@@ -31,6 +31,13 @@ params = {
-- True type font file to get glyphs from (required)
file = "sources/pixeldroidBoticRegular.otf",
-- Author(s) of the original font (required)
author = "pixeldroid",
-- License of the original font (required)
-- Join license text, as a text file, to your mod.
license = "Open Font License",
-- Render pointsize (integer, required)
-- Try to find a proper value for a good rendering
pointsize = 16,
@@ -42,11 +49,11 @@ params = {
trim = true,
-- Margin added on top of text textures with this font (integer, optional, default 0)
margin_top = 3,
margin_top = 0,
-- Space between consecutive lines (integer, optional, default 0)
-- Space may be negative to make lines closer.
line_spacing = -2,
line_spacing = 0,
-- Space between consecutive chars (integer, optional, default 0)
char_spacing = 2,
@@ -63,6 +70,63 @@ params = {
-- 20a0-20cf Currency Symbols (Limited to Euro symbol)
{ from = 0x20ac, to = 0x20ac },
},
}
}, {
-- Registered font name (required)
-- As this name will be use as texture prefix and so repeated many times,
-- avoid long names. A good name would be a single world all lowercase.
name = "oldwizard",
-- Registered font label (optional, default capitalized name)
-- This is the display name for this font. No need to be concise.
label = "Old Wizard",
-- True type font file to get glyphs from (required)
file = "sources/OldWizard.ttf",
-- Author(s) of the original font (required)
author = "Angel",
-- License of the original font (required)
-- Join license text, as a text file, to your mod.
license = "Public Domain",
-- URL of the original font (optional)
-- This is an optional field but it is recommended to put an URL
-- if it exists.
url = "http://www.pentacom.jp/pentacom/bitfontmaker2/gallery/?id=168",
-- Render pointsize (integer, required)
-- Try to find a proper value for a good rendering
pointsize = 16,
-- Shoud chars be trimmed? (boolean, required)
-- Set it to true to reduce texture size
-- and increase `char_spacing` accordingly.
-- If results are weird, you may try to set it to false.
trim = true,
-- Margin added on top of text textures with this font (integer, optional, default 0)
margin_top = 0,
-- Space between consecutive lines (integer, optional, default 0)
-- Space may be negative to make lines closer.
line_spacing = 0,
-- Space between consecutive chars (integer, optional, default 0)
char_spacing = 2,
-- Extra codepoints to include to font mod (optional, default none)
-- Codepoints from 0x0020 to 0x007f (ASCII) are always included.
-- Codepoint 0x0020 is always considered as a space.
-- Codepoints not existing in font file will be ignored.
-- Refer to https://en.wikipedia.org/wiki/Unicode
codepoints = {
-- 00a0-00ff Latin-1 Supplement (full except nbsp)
{ from = 0x00a1, to = 0x00ff },
-- 20a0-20cf Currency Symbols (Limited to Euro symbol)
{ from = 0x20ac, to = 0x20ac },
},
},
}
}