mirror of
https://github.com/pyrollo/display_modpack.git
synced 2025-07-01 07:30:42 +02:00
Changed UTF8 routines and added char fallback mechanism
This commit is contained in:
@ -17,59 +17,44 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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-- Fallback table
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local fallbacks = dofile(font_api.path.."/fallbacks.lua")
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-- Local functions
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------------------
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-- Table deep copy
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local function deep_copy(input)
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local output = {}
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local key, value
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for key, value in pairs(input) do
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if type(value) == 'table' then
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output[key] = deep_copy(value)
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else
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output[key] = value
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end
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-- Returns number of UTF8 bytes of the first char of the string
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local function get_char_bytes(str)
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local msb = str:byte(1)
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if msb ~= nil then
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if msb < 0x80 then return 1 end
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if msb >= 0xF0 then return 4 end
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if msb >= 0xE0 then return 3 end
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if msb >= 0xC2 then return 2 end
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end
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return output
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end
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-- Returns next char, managing ascii and unicode plane 0 (0000-FFFF).
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local function get_next_char(text, pos)
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local msb = text:byte(pos)
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-- 1 byte char, ascii equivalent codepoints
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if msb < 0x80 then
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return msb, pos + 1
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-- Returns the unicode codepoint of the first char of the string
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local function char_to_codepoint(str)
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local bytes = get_char_bytes(str)
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if bytes == 1 then
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return str:byte(1)
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elseif bytes == 2 then
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return (str:byte(1) - 0xC2) * 0x40
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+ str:byte(2)
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elseif bytes == 3 then
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return (str:byte(1) - 0xE0) * 0x1000
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+ str:byte(2) % 0x40 * 0x40
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+ str:byte(3) % 0x40
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elseif bytes == 4 then -- Not tested
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return (str:byte(1) - 0xF0) * 0x40000
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+ str:byte(2) % 0x40 * 0x1000
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+ str:byte(3) % 0x40 * 0x40
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+ str:byte(4) % 0x40
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end
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-- 4 bytes char not managed (Only 16 bits codepoints are managed)
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if msb >= 0xF0 then
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return 0, pos + 4
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end
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-- 3 bytes char
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if msb >= 0xE0 then
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return (msb - 0xE0) * 0x1000
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+ text:byte(pos + 1) % 0x40 * 0x40
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+ text:byte(pos + 2) % 0x40,
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pos + 3
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end
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-- 2 bytes char (little endian)
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if msb >= 0xC2 then
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return (msb - 0xC2) * 0x40 + text:byte(pos + 1),
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pos + 2
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end
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-- Not an UTF char
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return 0, pos + 1
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end
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-- Split multiline text into array of lines, with <maxlines> maximum lines.
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local function split_lines(text, maxlines)
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local splits = text:split("\n")
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if maxlines then
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@ -86,42 +71,75 @@ end
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--------------------------------------------------------------------------------
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--- Font class
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font_api.Font = {}
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local Font = {}
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font_api.Font = Font
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function font_api.Font:new(def)
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function Font:new(def)
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if type(def) ~= "table" then
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minetest.log("error", "Font definition must be a table.")
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minetest.log("error",
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"[font_api] Font definition must be a table.")
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return nil
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end
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if def.height == nil or def.height <= 0 then
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minetest.log("error", "Font definition must have a positive height.")
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minetest.log("error",
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"[font_api] Font definition must have a positive height.")
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return nil
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end
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if type(def.widths) ~= "table" then
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minetest.log("error", "Font definition must have a widths array.")
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minetest.log("error",
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"[font_api] Font definition must have a widths array.")
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return nil
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end
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if def.widths[0] == nil then
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minetest.log("error",
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"Font must have a char with codepoint 0 (=unknown char).")
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minetest.log("error",
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"[font_api] Font must have a char with codepoint 0 (=unknown char).")
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return nil
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end
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local font = deep_copy(def)
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local font = table.copy(def)
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setmetatable(font, self)
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self.__index = self
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return font
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end
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--- Gets the next char of a text
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-- @return Codepoint of first char,
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-- @return Remaining string without this first char
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function Font:get_next_char(text)
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local bytes = get_char_bytes(text)
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if bytes == nil then
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minetest.log("warning",
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"[font_api] Encountered a non UTF char, not displaying text.")
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return nil, ''
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end
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local codepoint = char_to_codepoint(text)
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-- Fallback mechanism
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if self.widths[codepoint] == nil then
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local char = text:sub(1, bytes)
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if fallbacks[char] then
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return self:get_next_char(fallbacks[char]..text:sub(bytes+1))
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else
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return 0, text:sub(bytes+1) -- Ultimate fallback
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end
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else
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return codepoint, text:sub(bytes+1)
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end
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end
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--- Returns the width of a given char
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-- @param char : codepoint of the char
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-- @return Char width
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function font_api.Font:get_char_width(char)
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function Font:get_char_width(char)
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-- Replace chars with no texture by the NULL(0) char
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if self.widths[char] ~= nil then
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return self.widths[char]
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@ -134,13 +152,13 @@ end
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-- @param nb_of_lines : number of text lines (default 1)
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-- @return Text height
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function font_api.Font:get_height(nb_of_lines)
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function Font:get_height(nb_of_lines)
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if nb_of_lines == nil then nb_of_lines = 1 end
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if nb_of_lines > 0 then
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return
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return
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(
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(self.height or 0) +
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(self.height or 0) +
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(self.margintop or 0) +
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(self.marginbottom or 0)
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) * nb_of_lines +
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@ -154,16 +172,14 @@ end
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-- @param line Line of text which the width will be computed.
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-- @return Text width
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function font_api.Font:get_width(line)
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local char
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function Font:get_width(line)
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local codepoint
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local width = 0
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local pos = 1
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line = line or ''
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-- TODO: Use iterator
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while pos <= #line do
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char, pos = get_next_char(line, pos)
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width = width + self:get_char_width(char)
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while line ~= "" do
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codepoint, line = self:get_next_char(line)
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width = width + self:get_char_width(codepoint)
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end
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return width
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@ -176,30 +192,21 @@ end
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-- @param y Vertical position of the line in texture
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-- @return Texture string
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function font_api.Font:make_line_texture(line, texturew, x, y)
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function Font:make_line_texture(line, texturew, x, y)
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local codepoint
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local texture = ""
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local char
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local pos = 1
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line = line or ''
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-- TODO: Use iterator
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while pos <= #line do
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char, pos = get_next_char(line, pos)
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-- Replace chars with no texture by the NULL(0) char
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if self.widths[char] == nil
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then
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print(string.format("["..font_api.name
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.."] Missing char %d (%04x)",char,char))
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char = 0
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end
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while line ~= '' do
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codepoint, line = self:get_next_char(line)
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-- Add image only if it is visible (at least partly)
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if x + self.widths[char] >= 0 and x <= texturew then
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if x + self.widths[codepoint] >= 0 and x <= texturew then
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texture = texture..
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string.format(":%d,%d=font_%s_%04x.png",
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x, y, self.name, char)
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x, y, self.name, codepoint)
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end
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x = x + self.widths[char]
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x = x + self.widths[codepoint]
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end
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return texture
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@ -215,13 +222,13 @@ end
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-- @param color Color of the text (optional)
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-- @return Texture string
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function font_api.Font:make_text_texture(text, texturew, textureh, maxlines,
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function Font:make_text_texture(text, texturew, textureh, maxlines,
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halign, valign, color)
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local texture = ""
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local lines = {}
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local textheight = 0
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local y
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-- Split text into lines (limited to maxlines fist lines)
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for num, line in pairs(split_lines(text, maxlines)) do
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lines[num] = { text = line, width = self:get_width(line) }
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@ -238,7 +245,7 @@ function font_api.Font:make_text_texture(text, texturew, textureh, maxlines,
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y = (textureh - textheight) / 2
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end
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end
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y = y + (self.margintop or 0)
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for _, line in pairs(lines) do
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@ -263,4 +270,3 @@ function font_api.Font:make_text_texture(text, texturew, textureh, maxlines,
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if color then texture = texture.."^[colorize:"..color end
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return texture
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end
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