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Make dp_modpack game agnostic using XCompat (#14)
* . * Add `material.sandstone` (not in upstream xcompat yet)
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@@ -19,11 +19,12 @@
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--]]
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local S = steles.S
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local mat = xcompat.materials
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steles.materials = {
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'default:stone',
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'default:sandstone',
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'default:desert_stone',
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mat.stone,
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mat.sandstone,
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mat.desert_stone,
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'technic:marble',
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'technic:granite',
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}
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