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Make dp_modpack game agnostic using XCompat (#14)
* . * Add `material.sandstone` (not in upstream xcompat yet)
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@@ -25,7 +25,7 @@ for _, material in ipairs(steles.materials) do
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output = 'steles:'..parts[2]..'_stele 4',
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recipe = {
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{'', material, ''},
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{'', 'dye:black', ''},
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{'', xcompat.materials.dye_black, ''},
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{material, material, material},
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}
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})
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