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mirror of https://github.com/pyrollo/display_modpack.git synced 2025-10-15 00:35:20 +02:00
This commit is contained in:
Pierre-Yves Rollo
2025-10-06 20:54:08 +02:00
parent 45a1d89502
commit cbc594343c
2 changed files with 176 additions and 79 deletions

View File

@@ -68,37 +68,44 @@ function Font:new(def)
return nil return nil
end end
if def.height == nil or def.height <= 0 then local font = table.copy(def)
if font.height == nil or font.height <= 0 then
minetest.log("error", minetest.log("error",
"[font_api] Font definition must have a positive height.") "[font_api] Font definition must have a positive height.")
return nil return nil
end end
if type(def.widths) ~= "table" then if type(font.widths) == "table" then
if type(font.glyphs) == "table" then
minetest.log("warning",
"[font_api] Ingonring `widths` array in font definition as there is also a `glyphs` array.")
else
minetest.log("warning",
"[font_api] Use of `widths` array in font definition is deprecated, please upgrade to `glyphs`.")
font.glyphs = {}
for codepoint, width in pairs(font.widths) do
font.glyphs[codepoint] = { w = width, c = codepoint }
end
font.widths = nil
end
end
if type(font.glyphs) ~= "table" then
minetest.log("error", minetest.log("error",
"[font_api] Font definition must have a widths array.") "[font_api] Font definition must have a `glyphs` array.")
return nil return nil
end end
if def.widths[0] == nil then if font.glyphs[0] == nil then
minetest.log("error", minetest.log("error",
"[font_api] Font must have a char with codepoint 0 (=unknown char).") "[font_api] Font must have a char with codepoint 0 (=unknown char).")
return nil return nil
end end
local font = table.copy(def)
setmetatable(font, self) setmetatable(font, self)
self.__index = self self.__index = self
-- Check if fixedwidth
for codepoint, width in pairs(font.widths) do
font.fixedwidth = font.fixedwidth or width
if width ~= font.fixedwidth then
font.fixedwidth = nil
break
end
end
return font return font
end end
@@ -124,7 +131,7 @@ function Font:get_next_char(text)
end end
-- Fallback mechanism -- Fallback mechanism
if self.widths[codepoint] == nil then if self.glyphs[codepoint] == nil then
local char = text:sub(1, bytes) local char = text:sub(1, bytes)
if fallbacks[char] then if fallbacks[char] then
@@ -140,14 +147,32 @@ end
--- Returns the width of a given char --- Returns the width of a given char
-- @param char : codepoint of the char -- @param char : codepoint of the char
-- @return Char width -- @return Char width
function Font:get_char_width(codepoint) function Font:get_char_width(codepoint)
if self.fixedwidth then return (self.glyphs[codepoint] or self.glyphs[0]).w
return self.fixedwidth end
elseif self.widths[codepoint] then
return self.widths[codepoint] --- Returns texture for a given glyph
else -- @param glyph: table representing the glyph
return self.widths[0] -- @return Texture
function Font:get_glyph_texture(glyph)
if glyph.c then
-- Former version with one texture per glyph
return string.format("font_%s_%04x.png",
self.name, glyph.c)
end
if glyph.x == nil or glyph.y == nil then
-- Case of invisible chars like space (no need to add any texture)
return ""
end end
--le 5x15 est le nombre de tuiles, pas la taille des tuiles.
return string.format("font_%s.png^[sheet:40x5:%d,%d",
self.name, glyph.x, glyph.y)
-- return string.format("font_%s.png^[sheet:%dx%d:%d,%d",
-- self.name, glyph.w, self.height, glyph.x, glyph.y)
end end
--- Text height for multiline text including margins and line spacing --- Text height for multiline text including margins and line spacing
@@ -256,19 +281,23 @@ function Font:render(text, texturew, textureh, style)
codepoint, l.text = self:get_next_char(l.text) codepoint, l.text = self:get_next_char(l.text)
if codepoint == nil then return '' end -- UTF Error if codepoint == nil then return '' end -- UTF Error
local glyph = self.glyphs[codepoint]
-- Add image only if it is visible (at least partly) -- Add image only if it is visible (at least partly)
if x + self.widths[codepoint] >= 0 and x <= texturew then if x + glyph.w >= 0 and x <= texturew then
texture = texture.. texture = string.format("%s:%d,%d=%s",
string.format(":%d,%d=font_%s_%04x.png", x, y, self.name, codepoint) texture, x, y, self:get_glyph_texture(glyph):gsub("[\\^:]", "\\%0"))
end end
x = x + self.widths[codepoint] x = x + glyph.w
end end
y = y + self:get_height() + (self.linespacing or 0) y = y + self:get_height() + (self.linespacing or 0)
end end
texture = string.format("[combine:%dx%d", texturew, textureh)..texture
texture = string.format("[combine:%dx%d%s", texturew, textureh, texture)
if style.color then if style.color then
texture = texture.."^[colorize:"..style.color texture = texture.."^[colorize:"..style.color
end end
print(texture)
return texture return texture
end end

View File

@@ -4,6 +4,9 @@
-- This files generates only code and textures - should not be translated -- This files generates only code and textures - should not be translated
-- TODO : detect and manage fixed width fonts
-- --
-- Argument management -- Argument management
-- --
@@ -52,7 +55,7 @@ end
-- --
-- TODO: we should be able to choose basedir -- TODO: we should be able to choose basedir
local moddir = fontname local moddir = "font_" .. fontname
if os.execute("[ -d " .. moddir .. " ]") then if os.execute("[ -d " .. moddir .. " ]") then
print ("Directory " .. moddir .. " already exists!") print ("Directory " .. moddir .. " already exists!")
@@ -61,10 +64,44 @@ end
os.execute("mkdir -p " .. moddir .. "/textures") os.execute("mkdir -p " .. moddir .. "/textures")
-- --
-- -- Compute available tile sizes
-- --
local function compute_tile_sizes(texture_size)
results = {}
for size = 1, texture_size do
if texture_size % size == 0 then
table.insert(results, size)
end
end
return results
end
-- This will give enough combinations (720 is 2 * 2 * 2 * 2 * 3 * 3 * 5)
tile_widths = compute_tile_sizes(720)
-- Table width has to be sorted
table.sort(tile_widths)
texture_width = tile_widths[#tile_widths]
-- Rounds glyph width up to available tile width (first width larger than given one)
local function tile_width(width)
for _, w in ipairs(tile_widths) do
if width < w then
return w
end
end
return texture_width
end
--
-- Things start here
--
-- Issue an OS command and get its result
local function command(cmd) local function command(cmd)
local f = assert(io.popen(cmd, 'r')) local f = assert(io.popen(cmd, 'r'))
local s = assert(f:read('*a')) local s = assert(f:read('*a'))
@@ -72,6 +109,8 @@ local function command(cmd)
return s return s
end end
-- Escape chars that could harm commands
local function escape(char) local function escape(char)
if char == "\\" then return "\\\\\\\\" end if char == "\\" then return "\\\\\\\\" end
if char == "\"" then return "\\\"" end if char == "\"" then return "\\\"" end
@@ -108,75 +147,82 @@ while codepoint do
end end
cmd:close() cmd:close()
local bywidth = {} -- Codepoints by glyph width local by_width = {} -- Codepoints by tile width
local widths = {} -- Existing widths local tile_widths = {} -- Existing tile width
local fontheight = 0 -- Max height of all glyphs local glyph_widths = {} -- Exact width of reach glyph
local font_height = 0 -- Max height of all glyphs
local function add_codepoints(from, to) local function add_codepoints(from, to)
for codepoint = from, to do for codepoint = from, to do
if codepoints[codepoint] then if codepoints[codepoint] then
-- Glyph size
local w, h = measure(codepoint) local w, h = measure(codepoint)
if h > fontheight then fontheight = h end if h > font_height then font_height = h end
glyph_widths[codepoint] = w
if bywidth[w] == nil then -- Tile width
bywidth[w] = {} local tile_w = tile_width(w)
table.insert(widths, w) if by_width[tile_w] == nil then
by_width[tile_w] = {}
table.insert(tile_widths, tile_w)
end end
table.insert(by_width[tile_w], codepoint)
table.insert(bywidth[w], codepoint)
end end
end end
table.sort(widths)
end end
local glyphxs = {} -- x (in grid) for each glyph -- Characteristics of [sheet:NxM:x,y
local glyphys = {} -- y (in grid) for each glyph -- M is always the same and depends on font and texture height.
local glyphws = {} -- widths (in pixel) of each glyph local glyph_xs = {} -- x for each glyph
local glyph_ys = {} -- y for each glyph
local glyph_ns = {} -- n of tiles in sheet for each glyph (=texturewidth / tilewidth)
local function make_final_texture(imagewidth, filename) local function make_final_texture(filename)
local imageheight = fontheight local texture_height = font_height
local x = 0 -- cursor x local x = 0 -- cursor x
local glyphy = 0 local glyph_y = 0
table.sort(tile_widths)
-- Compute positions -- Compute positions
for _, width in ipairs(widths) do for _, tile_width in ipairs(tile_widths) do
for _, codepoint in ipairs(bywidth[width]) do for _, codepoint in ipairs(by_width[tile_width]) do
local glyphx = math.ceil(x / width) local glyph_x = x // tile_width
x = glyphx * width x = glyph_x * tile_width
if x + width > imagewidth then -- no space left on current line if x + tile_width > texture_width then -- no space left on current line
x = 0 x = 0
glyphx = 0 glyph_x = 0
glyphy = glyphy + 1 glyph_y = glyph_y + 1
imageheight = imageheight + fontheight texture_height = texture_height + font_height
end end
glyphxs[codepoint] = glyphx glyph_xs[codepoint] = glyph_x
glyphys[codepoint] = glyphy glyph_ys[codepoint] = glyph_y
glyphws[codepoint] = width glyph_ns[codepoint] = texture_width // tile_width
x = x + width x = x + tile_width
end end
end end
-- Compose texture -- Compose texture
command(string.format( command(string.format(
"convert -channel alpha -colorspace gray -size %dx%d xc:transparent %s", "convert -channel alpha -colorspace gray -size %dx%d xc:transparent %s",
imagewidth, imageheight, filename texture_width, texture_height, filename
)) ))
print(texture_width, texture_height)
for codepoint, w in pairs(glyphws) do for codepoint, n in pairs(glyph_ns) do
local x = w * glyphxs[codepoint] local w = texture_width // n
local y = fontheight * glyphys[codepoint] local x = w * glyph_xs[codepoint]
local y = font_height * glyph_ys[codepoint]
local cmd local cmd
-- Subtexture subcommand -- Subtexture subcommand
if codepoint == 0 then if codepoint == 0 then
-- The "unknown" char -- The "unknown" char
cmd = string.format("-size %dx%d xc:transparent -colorspace gray -stroke black -fill transparent -strokewidth 1 -draw \"rectangle 0,0 %d,%d\"", cmd = string.format("xc:transparent[%dx%d] -background none -colorspace gray -stroke black -fill transparent -strokewidth 1 -draw \"rectangle 0,0 %d,%d\"",
w, fontheight, w-1, fontheight-1 w, font_height, w - 1, font_height - 1
) )
else else
-- Other glyhp chars -- Other glyhp chars
@@ -186,6 +232,7 @@ local function make_final_texture(imagewidth, filename)
end end
-- Place subtexure in texture -- Place subtexure in texture
cmd = string.format("convert %s \\( %s -repage +%d+%d \\) -flatten %s", filename, cmd, x, y, filename) cmd = string.format("convert %s \\( %s -repage +%d+%d \\) -flatten %s", filename, cmd, x, y, filename)
print (cmd)
command(cmd) command(cmd)
end end
@@ -200,10 +247,11 @@ print("Compute glyphs properties")
-- --
-- Special char: unknown char -- Special char: unknown char
-- We use size of glyph "0" but it would be better to get size from ttx -- We use size of glyph "0" (rounded) but it would be better to get size from ttx
local w, _ = measure(0x0030) local w = tile_width(measure(0x0030))
bywidth[w] = { 0 } glyph_widths[0] = w
widths = { w } by_width[w] = { 0 }
tile_widths = { w }
-- Mandatory chars -- Mandatory chars
add_codepoints(0x0021, 0x007f) add_codepoints(0x0021, 0x007f)
@@ -213,7 +261,7 @@ add_codepoints(0x0021, 0x007f)
-- Optional Unicode pages (see https://en.wikipedia.org/wiki/Unicode) : -- Optional Unicode pages (see https://en.wikipedia.org/wiki/Unicode) :
-- 00a0-00ff Latin-1 Supplement (full) -- 00a0-00ff Latin-1 Supplement (full)
--add_codepoints(0x00a0, 0x00ff) add_codepoints(0x00a0, 0x00ff)
-- 0100-017f Latin Extended-A (full) -- 0100-017f Latin Extended-A (full)
--add_codepoints(0x0100, 0x017f) --add_codepoints(0x0100, 0x017f)
@@ -233,14 +281,16 @@ add_codepoints(0x0021, 0x007f)
-- 20a0-20cf Currency Symbols (Limited to Euro symbol) -- 20a0-20cf Currency Symbols (Limited to Euro symbol)
--add_codepoints(0x20ac, 0x20ac) --add_codepoints(0x20ac, 0x20ac)
print("Prepare final texture") print("Prepare final texture")
make_final_texture(200, moddir .. "/textures/" .. modname .. "_" .. fontname .. ".png") make_final_texture(moddir .. "/textures/font_" .. modname .. ".png")
-- Invisible chars : Spaces -- Invisible chars : Spaces -- Should be computed from ttx
glyphws[0x0020] = glyphws[0] glyph_widths[0x0020] = glyph_widths[0x0030]
--
-- Write init.lua
--
file = io.open(moddir .. "/init.lua", "w") file = io.open(moddir .. "/init.lua", "w")
file:write(string.format([[ file:write(string.format([[
@@ -263,13 +313,14 @@ font_api.register_font(
height = %d, height = %d,
glyphs = { glyphs = {
]], ]],
fontname, fontheight) fontname, font_height)
) )
for codepoint, w in pairs(glyphws) do for codepoint, w in pairs(glyph_widths) do
x = glyphxs[codepoint] local x = glyph_xs[codepoint]
y = glyphys[codepoint] local y = glyph_ys[codepoint]
if x ~= nil and y ~=nil then local n = glyph_ns[codepoint]
file:write(string.format(" [%d] = { w = %d, x = %d, y = %d },\n", codepoint, w, x, y)) if x ~= nil and y ~=nil and n ~= nil then
file:write(string.format(" [%d] = { w = %d, n = %f, x = %d, y = %d },\n", codepoint, w, n, x, y))
else else
file:write(string.format(" [%d] = { w = %d },\n", codepoint, w)) file:write(string.format(" [%d] = { w = %d },\n", codepoint, w))
end end
@@ -280,3 +331,20 @@ file:write([[
); );
]]) ]])
file:close() file:close()
--
-- Write mod.conf
--
local fontlabel = fontname:gsub("^%l", string.upper)
file = io.open(moddir .. "/mod.conf", "w")
file:write(string.format([[
name = font_%s
title = %s Font
description = %s font for font_api
depends = font_api
]], fontname, fontlabel, fontlabel))