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mirror of https://github.com/pyrollo/display_modpack.git synced 2025-10-15 16:45:35 +02:00
Commit Graph

6 Commits

Author SHA1 Message Date
fluxionary
2c1efede4d handle interactions w/ explosions (#3)
* don't let explosions destroy sign entities

* destroy sign entities if sign node is exploded

* remove redundant destructor call

* make sure other things don't try to interact w/ the signs entity

* name will be "" for non-players or unknown players.

* remove default value from initial values

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Co-authored-by: Niklp <89982526+Niklp09@users.noreply.github.com>
2023-10-03 09:16:09 +02:00
Niklp
e25588cf91 Use initial_properties (#6)
* Use initial_properties

* Add more copyright information

* It's LGPL not GPL
2023-09-30 16:42:41 -04:00
Pierre-Yves Rollo
4eb72f0c3f Moved compatibility functions to compatibility.lua 2018-11-18 15:31:53 +01:00
Thomas--S
f3970f641e Seperate signs API from signs definitions
Change modnames from *_lib to *_api
2018-02-07 06:04:12 +01:00
Pierre-Yves Rollo
58408a6f07 Added LBM to automatically update entities from signs:text to signs:display_text 2017-12-10 11:03:23 +01:00
Pierre-Yves Rollo
c179f44ba4 Release 2017-08-26 2017-08-26 14:12:38 +02:00