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v1.2
...
font_forms
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07eb4737fa | |||
641dddfd51 | |||
b8357a505c |
10
README.md
10
README.md
@ -1,5 +1,5 @@
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# Display Modpack
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# Display Modpack
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Version 1.2
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Version 1.1.1
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This modpack provides mods with dynamic display. Mods are :
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This modpack provides mods with dynamic display. Mods are :
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@ -19,14 +19,6 @@ For more information, see the [forum topic](https://forum.minetest.net/viewtopic
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## Changelog
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## Changelog
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### 2018-11-01 (Version 1.2)
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- Labels and woodend signs added.
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- Fallback mechanism for missing chars (For example: "é" --> "e" --> "E").
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- Several bug fixes by 12Me21 and naturefreshmilk.
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### 2018-07-16 (Version 1.1.1)
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### 2018-07-16 (Version 1.1.1)
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- Boards mod added.
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- Boards mod added.
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154
font_api/fontform.lua
Normal file
154
font_api/fontform.lua
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@ -0,0 +1,154 @@
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--[[
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font_api mod for Minetest - Library to add font display capability
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to display_api mod.
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(c) Pierre-Yves Rollo
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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local modname = minetest.get_current_modname()
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local contexts = {}
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minetest.register_on_leaveplayer(function(player)
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if minetest.is_player(player) then
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contexts[player:get_player_name()] = nil
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end
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end)
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local function get_context(playername)
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if not contexts[playername] then
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contexts[playername] = { playername = playername }
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end
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return contexts[playername]
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end
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-- Show node formspec functions
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local function show_node_formspec(playername, pos)
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local meta = minetest.get_meta(pos)
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-- Decontextualize formspec
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local fs = meta:get_string('formspec')
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if not fs then
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return
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end
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-- Change context and currrent_name references to nodemeta references
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-- Change context and currrent_name references to nodemeta references
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local nodemeta = string.format("nodemeta:%i,%i,%i", pos.x, pos.y ,pos.z)
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fs = fs:gsub("current_name", nodemeta)
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fs = fs:gsub("context", nodemeta)
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-- Change all ${} to their corresponding metadata values
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local s, e
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repeat
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s, e = fs:find('%${.*}')
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if s and e then
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fs = fs:sub(1, s-1)..
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minetest.formspec_escape(meta:get_string(fs:sub(s+2,e-1)))..
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fs:sub(e+1)
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end
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until s == nil
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local context = get_context(playername)
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context.node_pos = pos
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-- Find node on_receive_fields
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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if ndef and ndef.on_receive_fields then
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context.on_receive_fields = ndef.on_receive_fields
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end
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-- Show formspec
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minetest.show_formspec(playername, modname..':context_formspec', fs)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= modname..':context_formspec' then
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return
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end
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if not minetest.is_player(player) then
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return true
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end
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local context = get_context(player:get_player_name())
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if context.on_receive_fields then
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context.on_receive_fields(context.pos, '', fields, player)
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end
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return true
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end)
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-- Specific functions
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local function show_font_formspec(playername)
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local context = get_context(playername)
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local fonts = {}
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for name, _ in pairs(font_api.registered_fonts) do
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fonts[#fonts+1] = name
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end
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table.sort(fonts)
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local fs = 'size[4,'..(#fonts + 0.8)..']'
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..default.gui_bg..default.gui_bg_img..default.gui_slots
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..'button_exit[0,'..(#fonts)..';4,1;cancel;Cancel]'
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for line = 1, #fonts do
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local font = font_api.get_font(fonts[line])
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fs = fs..'image[0.1,'..(line-0.9)..';4.5,0.8;'
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..font:make_text_texture(font.name, font:get_height()*5,
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font:get_height()*1.2, 1, "center", "top", "#fff")
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..']button_exit[0,'..(line-1)..';4,1;font_'..font.name..';]'
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end
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minetest.show_formspec(context.playername, modname..':font_list', fs)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= modname..':font_list' then
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return
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end
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if not minetest.is_player(player) then
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return true
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end
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local playername = player:get_player_name()
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local context = get_context(playername)
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if minetest.is_protected(context.pos, playername) then
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return true
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end
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if fields.quit == 'true' then
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for name, _ in pairs(font_api.registered_fonts) do
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if fields['font_'..name] then
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local meta = minetest.get_meta(context.pos)
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meta:set_string("font", name)
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display_api.update_entities(context.pos)
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end
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end
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-- Using after to avoid the "double close" bug
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minetest.after(0, show_node_formspec, playername, context.pos)
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end
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return true
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end)
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function font_api.show_font_list_from_pos(player, pos)
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if minetest.is_player(player) then
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local context = get_context(player:get_player_name())
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context.pos = pos
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show_font_formspec(player:get_player_name())
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end
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end
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@ -29,6 +29,7 @@ font_api.path = minetest.get_modpath(font_api.name)
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dofile(font_api.path.."/font.lua")
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dofile(font_api.path.."/font.lua")
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dofile(font_api.path.."/registry.lua")
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dofile(font_api.path.."/registry.lua")
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dofile(font_api.path.."/fontform.lua")
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--- Standard on_display_update entity callback.
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--- Standard on_display_update entity callback.
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-- Node should have a corresponding display_entity with size, resolution and
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-- Node should have a corresponding display_entity with size, resolution and
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@ -62,4 +63,3 @@ end
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-- Compatibility
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-- Compatibility
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font_lib = font_api
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font_lib = font_api
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BIN
font_api/textures/font_api_center.png
Normal file
BIN
font_api/textures/font_api_center.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 224 B |
BIN
font_api/textures/font_api_font.png
Normal file
BIN
font_api/textures/font_api_font.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 238 B |
BIN
font_api/textures/font_api_left.png
Normal file
BIN
font_api/textures/font_api_left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 220 B |
BIN
font_api/textures/font_api_right.png
Normal file
BIN
font_api/textures/font_api_right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 222 B |
@ -35,7 +35,9 @@ function signs_api.set_display_text(pos, text, font)
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else
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else
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meta:set_string("infotext", "")
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meta:set_string("infotext", "")
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end
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end
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if font then
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meta:set_string("font", font)
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meta:set_string("font", font)
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end
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display_api.update_entities(pos)
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display_api.update_entities(pos)
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end
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end
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@ -45,39 +47,50 @@ function signs_api.set_formspec(pos)
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if ndef and ndef.display_entities
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if ndef and ndef.display_entities
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and ndef.display_entities["signs:display_text"] then
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and ndef.display_entities["signs:display_text"] then
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local maxlines = ndef.display_entities["signs:display_text"].maxlines
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local maxlines = ndef.display_entities["signs:display_text"].maxlines
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local formspec, formheight
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local fs, x, y
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if maxlines == 1 then
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if maxlines == 1 then
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formspec =
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fs = "field[0.5,0.7;5.5,1;display_text;"..F("Text")..
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"field[0.5,0.7;5.5,1;display_text;"..F("Text")..
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";${display_text}]"
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";${display_text}]"
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formheight = 2
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y = 1.2
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else
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else
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local extralabel = ""
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local extralabel = ""
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if maxlines then
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if maxlines then
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extralabel = F(" (first %s lines only)"):format(maxlines)
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extralabel = F(" (first %s lines only)"):format(maxlines)
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end
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end
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formspec =
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fs = "textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..
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"textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..
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extralabel..";${display_text}]"
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extralabel..";${display_text}]"
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formheight = 3
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y = 2.4
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end
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end
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formspec = formspec.."button_exit[2,"..formheight..";2,1;ok;"..
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x = 0.2
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fs = fs.."image_button["..x..","..y..";0.5,0.5;font_api_font.png;font;]"
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x = x + 0.4
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fs = fs.."image_button["..x..","..y..";0.5,0.5;font_api_left.png;left;]"
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x = x + 0.4
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fs = fs.."image_button["..x..","..y..";0.5,0.5;font_api_center.png;center;]"
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x = x + 0.4
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fs = fs.."image_button["..x..","..y..";0.5,0.5;font_api_right.png;right;]"
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y = y + 0.7
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fs = fs.."button_exit[2,"..y..";2,1;ok;"..
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F("Write").."]"
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F("Write").."]"
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formheight = formheight + 1
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y = y + 0.8
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formspec = "size[6,"..formheight.."]"..default.gui_bg..
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fs = "size[6,"..y.."]"..default.gui_bg..
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default.gui_bg_img..default.gui_slots..formspec
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default.gui_bg_img..default.gui_slots..fs
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", fs)
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end
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end
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end
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end
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function signs_api.on_receive_fields(pos, formname, fields, player)
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function signs_api.on_receive_fields(pos, formname, fields, player)
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if not minetest.is_protected(pos, player:get_player_name()) then
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if not minetest.is_protected(pos, player:get_player_name()) then
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if fields and (fields.ok or fields.key_enter) then
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if fields and (fields.ok or fields.key_enter) then
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signs_api.set_display_text(pos, fields.display_text, fields.font)
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signs_api.set_display_text(pos, fields.display_text)
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end
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if fields and (fields.font) then
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signs_api.set_display_text(pos, fields.display_text)
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font_api.show_font_list_from_pos(player, pos)
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end
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end
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end
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end
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end
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end
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@ -184,6 +197,7 @@ function signs_api.register_sign(mod, name, model)
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on_rotate = signs_api.on_rotate,
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on_rotate = signs_api.on_rotate,
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on_receive_fields = signs_api.on_receive_fields,
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on_receive_fields = signs_api.on_receive_fields,
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on_punch = function(pos, node, player, pointed_thing)
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on_punch = function(pos, node, player, pointed_thing)
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signs_api.set_formspec(pos)
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display_api.update_entities(pos)
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display_api.update_entities(pos)
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end,
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end,
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}
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}
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@ -211,7 +225,3 @@ end
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-- Text entity for all signs
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-- Text entity for all signs
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display_api.register_display_entity("signs:display_text")
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display_api.register_display_entity("signs:display_text")
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Reference in New Issue
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