--[[ signs mod for Minetest - Various signs with text displayed on (c) Pierre-Yves Rollo This file is part of signs. signs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. signs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with signs. If not, see . --]] signs_api = {} signs_api.name = minetest.get_current_modname() signs_api.path = minetest.get_modpath(signs_api.name) -- Translation support local S = minetest.get_translator(signs_api.name) function signs_api.set_display_text(pos, text, font) local meta = minetest.get_meta(pos) meta:set_string("display_text", text) if text and text ~= "" then meta:set_string("infotext", "\""..text.."\"") else meta:set_string("infotext", "") end if font then meta:set_string("font", font) end display_api.update_entities(pos) end function signs_api.set_formspec(pos) local meta = minetest.get_meta(pos) local ndef = minetest.registered_nodes[minetest.get_node(pos).name] if ndef and ndef.display_entities and ndef.display_entities["signs:display_text"] then local maxlines = ndef.display_entities["signs:display_text"].maxlines local fs, y if maxlines == 1 then fs = "field[0.5,0.7;5.5,1;display_text;"..S("Text").. ";${display_text}]" y = 1.2 else local extralabel = "" if maxlines then extralabel = S(" (first %s lines only)"):format(maxlines) end fs = "textarea[0.5,0.7;5.5,2;display_text;"..S("Text").."".. extralabel..";${display_text}]" y = 2.4 end fs = fs.."button[1,"..y..";2,1;font;"..S("Font").."]" fs = fs.."button_exit[3,"..y..";2,1;ok;"..S("Write").."]" y = y + 0.8 fs = "size[6,"..y.."]"..default.gui_bg.. default.gui_bg_img..default.gui_slots..fs meta:set_string("formspec", fs) end end function signs_api.on_receive_fields(pos, formname, fields, player) if not minetest.is_protected(pos, player:get_player_name()) then if fields and (fields.ok or fields.key_enter) then signs_api.set_display_text(pos, fields.display_text) end if fields and (fields.font) then signs_api.set_display_text(pos, fields.display_text) font_api.show_font_list(player, pos) end end end -- On place callback for direction signs -- (chooses which sign according to look direction) function signs_api.on_place_direction(itemstack, placer, pointed_thing) local name = itemstack:get_name() local ndef = minetest.registered_nodes[name] local restriction = display_api.is_rotation_restricted() local bdir = { x = pointed_thing.under.x - pointed_thing.above.x, y = pointed_thing.under.y - pointed_thing.above.y, z = pointed_thing.under.z - pointed_thing.above.z} local pdir = placer:get_look_dir() local ndir, test if ndef.paramtype2 == "facedir" then -- If legacy mode, only accept upright nodes if restriction and bdir.x == 0 and bdir.z == 0 then -- Ceiling or floor pointed (facedir chosen from player dir) ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z}) else -- Wall pointed or no rotation restriction ndir = minetest.dir_to_facedir(bdir, not restriction) end test = { [0]=-pdir.x, pdir.z, pdir.x, -pdir.z, -pdir.x, [8]=pdir.x } end if ndef.paramtype2 == "wallmounted" then ndir = minetest.dir_to_wallmounted(bdir) -- If legacy mode, only accept upright nodes if restriction and (ndir == 0 or ndir == 1) then ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z}) end test = { [0]=-pdir.x, -pdir.x, pdir.z, -pdir.z, -pdir.x, pdir.x} end -- Only for direction signs -- TODO:Maybe improve ground and ceiling placement in every directions if ndef.signs_other_dir then if test[ndir] > 0 then itemstack:set_name(ndef.signs_other_dir) end itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir) itemstack:set_name(name) return itemstack else return minetest.item_place(itemstack, placer, pointed_thing, ndir) end end -- Handles screwdriver rotation -- (see "if" block below for rotation restriction mode). signs_api.on_rotate = function(pos, node, player, mode, new_param2) -- If rotation mode is 1 and sign is directional, swap direction between -- each rotation. if mode == 1 then local ndef = minetest.registered_nodes[node.name] if ndef.signs_other_dir then -- Switch direction node = {name = ndef.signs_other_dir, param1 = node.param1, param2 = node.param2} minetest.swap_node(pos, node) display_api.update_entities(pos) -- Rotate only if not "main" sign -- TODO:Improve detection of "main" direction sign if ndef.groups and ndef.groups.not_in_creative_inventory then return display_api.on_rotate(pos, node, player, mode, new_param2) else return true end end end return display_api.on_rotate(pos, node, player, mode, new_param2) end -- Legacy mode with rotation restriction -- TODO:When MT < 5.0 no more in use, to be removed if display_api.is_rotation_restricted() then signs_api.on_rotate = function(pos, node, player, mode, new_param2) -- If rotation mode is 2 and sign is directional, swap direction. -- Otherwise use display_api's on_rotate function. if mode == 2 then local ndef = minetest.registered_nodes[node.name] if ndef.signs_other_dir then minetest.swap_node(pos, {name = ndef.signs_other_dir, param1 = node.param1, param2 = node.param2}) display_api.update_entities(pos) return true end end return display_api.on_rotate(pos, node, player, mode, new_param2) end end function signs_api.register_sign(mod, name, model) -- Default fields local fields = { sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-model.width/2, -model.height/2, 0.5, model.width/2, model.height/2, 0.5 - model.depth}, }, groups = {choppy=2, dig_immediate=2, not_blocking_trains=1, display_api=1}, sounds = default.node_sound_defaults(), display_entities = { ["signs:display_text"] = { on_display_update = font_api.on_display_update, depth = 0.5 - display_api.entity_spacing - model.depth, size = { x = model.width, y = model.height }, aspect_ratio = 1/2, maxlines = 1, }, }, on_place = display_api.on_place, on_construct = function(pos) local ndef = minetest.registered_nodes[minetest.get_node(pos).name] local meta = minetest.get_meta(pos) meta:set_string("font", ndef.display_entities.font_name or font_api.get_default_font_name()) signs_api.set_formspec(pos) display_api.on_construct(pos) end, on_destruct = display_api.on_destruct, on_rotate = signs_api.on_rotate, on_receive_fields = signs_api.on_receive_fields, on_punch = function(pos, node, player, pointed_thing) signs_api.set_formspec(pos) display_api.update_entities(pos) end, } -- Node fields override for key, value in pairs(model.node_fields) do if key == "groups" then for key2, value2 in pairs(value) do fields[key][key2] = value2 end else fields[key] = value end end if not fields.wield_image then fields.wield_image = fields.inventory_image end -- Entity fields override for key, value in pairs(model.entity_fields) do fields.display_entities["signs:display_text"][key] = value end minetest.register_node(mod..":"..name, fields) end -- Text entity for all signs display_api.register_display_entity("signs:display_text")