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display_modpack/ontime_clocks/common.lua
2016-08-25 21:58:28 +02:00

62 lines
2.0 KiB
Lua

--[[
ontime_clocks mod for Minetest - Clock nodes displaying ingame time
(c) Pierre-Yves Rollo
This file is part of ontime_clocks.
ontime_clocks is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ontime_clocks is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ontime_clocks. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Entity for time display
display_lib.register_display_entity("ontime_clocks:display")
function ontime_clocks.get_h24()
return math.floor(minetest.get_timeofday()*24)%24
end
function ontime_clocks.get_h12()
return math.floor(minetest.get_timeofday()*24)%12
end
function ontime_clocks.get_m12()
return math.floor(minetest.get_timeofday()*288)%12
end
function ontime_clocks.get_digital_properties(color_off, color_on, hour, minute)
return
{
textures={"ontime_clocks_digital_background.png^[colorize:"..color_off
.."^([combine:21x7"
..":0,"..(-7*(math.floor(hour/10))).."=ontime_clocks_digital_digit.png"
..":5,"..(-7*(hour%10)).."=ontime_clocks_digital_digit.png"
..":9,-70=ontime_clocks_digital_digit.png"
..":12,"..(-7*(math.floor(minute/2))).."=ontime_clocks_digital_digit.png"
..":17,"..(-35*(minute%2)).."=ontime_clocks_digital_digit.png"
.."^[colorize:"..color_on..")"},
visual_size = {x=21/32, y=7/32}
}
end
function ontime_clocks.get_needles_properties(color, size, hour, minute)
return
{
textures={"[combine:"..size.."x"..size
..":0,"..(-size*hour).."=ontime_clocks_needle_h"..size..".png"
..":0,"..(-size*minute).."=ontime_clocks_needle_m"..size..".png"
.."^[colorize:"..color},
visual_size = {x=size/64, y=size/64}
}
end