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mirror of https://github.com/pyrollo/display_modpack.git synced 2025-01-10 00:50:19 +01:00
display_modpack/unifont
syimyuzya 6e708df542 Split sheet pages & shorten filenames
Now 256 sheets, 16x16 chars each (same as Minecraft), instead of one
huge sheet.

This greatly improves performance on initial texture loading (total
size also grows to ~2MB, though).

Filenames are now `unif_XX.png` (XX for codepoint's higher byte in hex
form).
2021-12-05 00:20:52 +08:00
..
textures Split sheet pages & shorten filenames 2021-12-05 00:20:52 +08:00
depends.txt Add GNU Unifont 2021-12-04 13:14:47 +08:00
halfwidth.lua Use correct width data from GNU Unifont 2021-12-04 14:44:04 +08:00
init.lua Split sheet pages & shorten filenames 2021-12-05 00:20:52 +08:00
mod.conf Add GNU Unifont 2021-12-04 13:14:47 +08:00
README.md Split sheet pages & shorten filenames 2021-12-05 00:20:52 +08:00
screenshot.png Split sheet pages & shorten filenames 2021-12-05 00:20:52 +08:00

Unifont for Minetest: Full Unicode Plane 0 charset (60000+ characters!)

Screenshot

GNU Unifont (v14.0.01) for Font API mod (from display_modpack).

  • Full Unicode Basic Multilingual Plane (BMP) with 63485 characters
  • Lightweight, data only ~2MB in size
  • Duospaced (glyphs in either 8x16 or 16x16)

Requires font_api mod.

Trivia

  • You can use Unicode fullwidth forms (U+FF01--FF5E) to display wider letters & numbers (as shown in the screenshot above)
  • GNU Unifont is also the same font used in Minecraft for Unicode display.

Copyright 2021 SyiMyuZya

License: GPL 3.0 or later

GNU Unifont: ©️ GNU Unifont authors, licensed under GPL version 2.0 or later