mirror of
https://github.com/pyrollo/display_modpack.git
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167 lines
4.8 KiB
Lua
167 lines
4.8 KiB
Lua
--[[
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font_api mod for Minetest - Library creating textures with fonts and text
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(c) Pierre-Yves Rollo
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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-- Global variables
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-------------------
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font_api.registered_fonts = {}
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font_api.registered_fonts_number = 0
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-- Local variables
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------------------
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local default_font = false
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-- Local functions
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------------------
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-- Gets a default (settings or fist font)
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local function get_default_font()
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-- First call
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if default_font == false then
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default_font = nil
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-- First, try with settings
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local settings_font = minetest.settings:get("default_font")
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if settings_font ~= nil and settings_font ~= "" then
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default_font = font_api.registered_fonts[settings_font]
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if default_font == nil then
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minetest.log("warning", "Default font in settings (\""..
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settings_font.."\") is not registered.")
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end
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end
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-- If failed, choose first font without default = false
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if default_font == nil then
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for _, font in pairs(font_api.registered_fonts) do
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if font.default then
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default_font = font
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break
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end
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end
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end
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-- If failed, chose first font
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if default_font == nil then
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for _, font in pairs(font_api.registered_fonts) do
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default_font = font
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break
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end
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end
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-- Error, no font registered
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if default_font == nil then
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minetest.log("error",
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"No font registred, unable to choose a default font.")
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end
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end
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return default_font
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end
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--- Returns font object to be used according to font_name
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-- @param font_name: Name of the font
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-- @return Font object if font found (or default font)
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function font_api.get_font(font_name)
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local font = font_api.registered_fonts[font_name]
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if font == nil then
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local message
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if font_name == nil then
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message = "No font given"
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else
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message = "Font \""..font_name.."\" unregistered"
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end
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font = get_default_font()
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if font ~= nil then
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minetest.log("info", message..", using font \""..font.name.."\".")
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end
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end
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return font
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end
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-- API functions
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----------------
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--- Returns de default font name
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-- @return Default font name
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function font_api.get_default_font_name()
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return get_default_font().name
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end
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--- Register a new font
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-- Textures corresponding to the font should be named after following patern :
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-- font_<name>_<code>.png
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-- <name> : name of the font
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-- <code> : 4 digit hexadecimal unicode of the char
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-- @param font_name Name of the font to register
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-- If registering different sizes of the same font, add size in the font name
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-- (e.g. times_10, times_12...).
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-- @param def font definition. A associative array with following keys :
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-- @key default True (by default) if this font may be used as default font
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-- @key height (mandatory) Height in pixels of all font textures
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-- @key widths (mandatory) Array of character widths in pixels, indexed by
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-- UTF codepoints
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-- @key margintop (optional) Margin (in texture pixels) added on top of each
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-- char texture.
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-- @key marginbottom (optional) Margin (in texture pixels) added at bottom of
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-- each char texture.
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-- @key linespacing (optional) Spacing (in texture pixels) between each lines.
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-- @key getglyph (optional, advanced usage) Function that takes a Unicode
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-- codepoint (number) and returns a custom texture string for the glyph instead
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-- of the default `font_{name}_{codepoint}.png`. The texture string can contain
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-- filters like `^[sheet` and will be properly escaped when combined.
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--
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-- margintop, marginbottom and linespacing can be negative numbers (default 0)
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-- and are to be used to adjust various font styles to each other.
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-- TODO: Add something to remove common accent if not defined in font
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function font_api.register_font(font_name, font_def)
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if font_api.registered_fonts[font_name] ~= nil then
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minetest.log("error", "Font \""..font_name.."\" already registered.")
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return
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end
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local font = font_api.Font:new(font_def)
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if font == nil then
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minetest.log("error", "Unable to register font \""..font_name.."\".")
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return
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end
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font.name = font_name
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font_api.registered_fonts[font_name] = font
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font_api.registered_fonts_number = font_api.registered_fonts_number + 1
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-- Force to choose again default font
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-- (allows use of fonts registered after start)
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default_font = false
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minetest.log("action", "New font registered in font_api: "..font_name..".")
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end
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