mirror of
https://github.com/pyrollo/display_modpack.git
synced 2024-11-18 08:00:35 +01:00
186 lines
5.7 KiB
Lua
186 lines
5.7 KiB
Lua
--[[
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signs mod for Minetest - Various signs with text displayed on
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(c) Pierre-Yves Rollo
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This file is part of signs.
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signs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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signs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with signs. If not, see <http://www.gnu.org/licenses/>.
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--]]
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function signs.set_formspec(pos)
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local meta = minetest.get_meta(pos)
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local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
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if ndef and ndef.display_entities and ndef.display_entities["signs:text"] then
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local maxlines = ndef.display_entities["signs:text"].maxlines
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local formspec
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if maxlines == 1 then
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formspec = "size[6,3]"..
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"field[0.5,0.7;5.5,1;display_text;Displayed text;${display_text}]"..
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"button_exit[2,2;2,1;ok;Write]"
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else
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local extralabel = ""
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if maxlines then
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extralabel = " (first "..maxlines.." lines only)"
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end
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formspec = "size[6,4]"..
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"textarea[0.5,0.7;5.5,2;display_text;Displayed text"..extralabel..";${display_text}]"..
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"button_exit[2,3;2,1;ok;Write]"
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end
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meta:set_string("formspec", formspec)
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end
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end
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function signs.on_receive_fields(pos, formname, fields, player)
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if not minetest.is_protected(pos, player:get_player_name()) then
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local meta = minetest.get_meta(pos)
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if fields and fields.ok then
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meta:set_string("display_text", fields.display_text)
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meta:set_string("infotext", "\""..fields.display_text.."\"")
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display_lib.update_entities(pos)
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end
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end
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end
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-- On place callback for direction signs
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-- (chooses which sign according to look direction)
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function signs.on_place_direction(itemstack, placer, pointed_thing)
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local above = pointed_thing.above
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local under = pointed_thing.under
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local wdir = minetest.dir_to_wallmounted(
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{x = under.x - above.x,
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y = under.y - above.y,
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z = under.z - above.z})
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local dir = placer:get_look_dir()
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if wdir == 0 or wdir == 1 then
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wdir = minetest.dir_to_wallmounted({x=dir.x, y=0, z=dir.z})
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end
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local name = itemstack:get_name()
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-- Only for direction signs (ending with _right)
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if name:sub(-string.len("_right")) == "_right" then
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name = name:sub(1, -string.len("_right"))
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local test = {0, dir.z, -dir.z, -dir.x, dir.x}
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if test[wdir] > 0 then
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itemstack:set_name(name.."left")
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end
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itemstack = minetest.item_place(itemstack, placer, pointed_thing, wdir)
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itemstack:set_name(name.."right")
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return itemstack
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else
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return minetest.item_place(itemstack, placer, pointed_thing, wdir)
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end
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end
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-- Screwdriver is no more usable for switching direction as on_rotate
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-- callback is not called anymore for wallmounted nodes since
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-- minetest_game commit of 24 dec 2015. Now we use right click.
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function signs.on_right_click_direction(pos, node, player, itemstack, pointed_thing)
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if not minetest.is_protected(pos, player:get_player_name()) then
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local name
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if node.name:sub(-string.len("_right")) == "_right" then
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name = node.name:sub(1, -string.len("_right")).."left"
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end
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if node.name:sub(-string.len("_left")) == "_left" then
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name = node.name:sub(1, -string.len("_left")).."right"
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end
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if name then
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minetest.swap_node(pos, {name = name, param1 = node.param1, param2 = node.param2})
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end
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end
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return itemstack
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end
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-- Generic callback for show_formspec displayed formspecs
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local found, _, mod, node_name, pos = formname:find("([%w_]+):([%w_]+)@(.+)")
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if found then
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if mod ~= 'signs' then return end
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local ndef = minetest.registered_nodes[mod..":"..node_name]
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if ndef and ndef.on_receive_fields then
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ndef.on_receive_fields(minetest.string_to_pos(pos), formname, fields, player)
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end
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end
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end)
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function signs.register_sign(mod, name, model)
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-- Default fields
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local fields = {
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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drawtype = "nodebox",
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node_box = {
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type = "wallmounted",
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wall_side = {-0.5, -model.height/2, -model.width/2,
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-0.5 + model.depth, model.height/2, model.width/2},
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wall_bottom = {-model.width/2, -0.5, -model.height/2,
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model.width/2, -0.5 + model.depth, model.height/2},
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wall_top = {-model.width/2, 0.5, -model.height/2,
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model.width/2, 0.5 - model.depth, model.height/2},
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},
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groups = {choppy=2, dig_immediate=2, attached_node=1},
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sounds = default.node_sound_defaults(),
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display_entities = {
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["signs:text"] = {
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on_display_update = font_lib.on_display_update,
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depth = 0.499 - model.depth,
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size = { x = 1, y = 1 },
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resolution = { x = 64, y = 64 },
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maxlines = 1,
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},
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},
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on_place = display_lib.on_place,
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on_construct = function(pos)
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signs.set_formspec(pos)
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display_lib.on_construct(pos)
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end,
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on_destruct = display_lib.on_destruct,
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on_receive_fields = signs.on_receive_fields,
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}
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-- Node fields override
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for key, value in pairs(model.node_fields) do
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if key == "groups" then
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for key2, value2 in pairs(value) do
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fields[key][key2] = value2
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end
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else
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fields[key] = value
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end
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end
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if not fields.wield_image then fields.wield_image = fields.inventory_image end
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-- Entity fields override
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for key, value in pairs(model.entity_fields) do
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fields.display_entities["signs:text"][key] = value
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end
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minetest.register_node(mod..":"..name, fields)
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end
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