mirror of
https://github.com/SmallJoker/exchange_shop.git
synced 2024-11-14 22:50:22 +01:00
157 lines
4.4 KiB
Lua
157 lines
4.4 KiB
Lua
local S = exchange_shop.S
|
|
|
|
-- Tool wear aware replacement for contains_item.
|
|
function exchange_shop.list_contains_item(inv, listname, stack)
|
|
local count = stack:get_count()
|
|
if count == 0 then
|
|
return true
|
|
end
|
|
|
|
local list = inv:get_list(listname)
|
|
local name = stack:get_name()
|
|
local wear = stack:get_wear()
|
|
for _, list_stack in ipairs(list) do
|
|
if list_stack:get_name() == name and
|
|
list_stack:get_wear() <= wear then
|
|
if list_stack:get_count() >= count then
|
|
return true
|
|
else
|
|
count = count - list_stack:get_count()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Tool wear aware replacement for remove_item.
|
|
function exchange_shop.list_remove_item(inv, listname, stack)
|
|
local wanted_count = stack:get_count()
|
|
if wanted_count == 0 then
|
|
return stack
|
|
end
|
|
|
|
local list = inv:get_list(listname)
|
|
local name = stack:get_name()
|
|
local wear = stack:get_wear()
|
|
|
|
-- Information about the removed stack
|
|
-- this includes the metadata of the last taken stack
|
|
local taken_stack = ItemStack()
|
|
local remaining = wanted_count
|
|
local removed_wear = 0
|
|
|
|
for index, list_stack in ipairs(list) do
|
|
if list_stack:get_name() == name and
|
|
list_stack:get_wear() <= wear then
|
|
-- Only sell better tools (less worn out)
|
|
taken_stack = list_stack:take_item(remaining)
|
|
inv:set_stack(listname, index, list_stack)
|
|
|
|
removed_wear = math.max(removed_wear, taken_stack:get_wear())
|
|
remaining = remaining - taken_stack:get_count()
|
|
if remaining == 0 then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
-- For oversized stacks, ItemStack:add_item returns a leftover
|
|
-- handle the stack count manually to avoid this issue
|
|
taken_stack:set_count(wanted_count - remaining)
|
|
taken_stack:set_wear(removed_wear)
|
|
return taken_stack
|
|
end
|
|
|
|
function exchange_shop.exchange_action(player_inv, shop_inv, pos)
|
|
if not shop_inv:is_empty("custm_ej") then
|
|
return S("One or multiple ejection fields are filled.") .. " " ..
|
|
S("Please empty them or contact the shop owner.")
|
|
end
|
|
local owner_wants = shop_inv:get_list("cust_ow")
|
|
local owner_gives = shop_inv:get_list("cust_og")
|
|
|
|
-- Check validness of stack "owner wants"
|
|
for i1, item1 in ipairs(owner_wants) do
|
|
local name1 = item1:get_name()
|
|
for i2, item2 in ipairs(owner_wants) do
|
|
if name1 == "" then
|
|
break
|
|
end
|
|
if i1 ~= i2 and name1 == item2:get_name() then
|
|
return S("The field '@1' can not contain multiple times the same items.",
|
|
S("You need")) .. " " .. S("Please contact the shop owner.")
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Check validness of stack "owner gives"
|
|
for i1, item1 in ipairs(owner_gives) do
|
|
local name1 = item1:get_name()
|
|
for i2, item2 in ipairs(owner_gives) do
|
|
if name1 == "" then
|
|
break
|
|
end
|
|
if i1 ~= i2 and name1 == item2:get_name() then
|
|
return S("The field '@1' can not contain multiple times the same items.",
|
|
S("You give")) .. " " .. S("Please contact the shop owner.")
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Check for space in the shop
|
|
for _, item in ipairs(owner_wants) do
|
|
if not shop_inv:room_for_item("custm", item) then
|
|
return S("The stock in this shop is full.") .. " " ..
|
|
S("Please contact the shop owner.")
|
|
end
|
|
end
|
|
|
|
local list_contains_item = exchange_shop.list_contains_item
|
|
|
|
-- Check availability of the shop's items
|
|
for _, item in ipairs(owner_gives) do
|
|
if not list_contains_item(shop_inv, "stock", item) then
|
|
return S("This shop is sold out.")
|
|
end
|
|
end
|
|
|
|
-- Check for space in the player's inventory
|
|
for _, item in ipairs(owner_gives) do
|
|
if not player_inv:room_for_item("main", item) then
|
|
return S("You do not have enough space in your inventory.")
|
|
end
|
|
end
|
|
|
|
-- Check availability of the player's items
|
|
for _, item in ipairs(owner_wants) do
|
|
if not list_contains_item(player_inv, "main", item) then
|
|
return S("You do not have the required items.")
|
|
end
|
|
end
|
|
|
|
local list_remove_item = exchange_shop.list_remove_item
|
|
|
|
-- Conditions are ok: (try to) exchange now
|
|
local fully_exchanged = true
|
|
for _, item in ipairs(owner_wants) do
|
|
local stack = list_remove_item(player_inv, "main", item)
|
|
if shop_inv:room_for_item("custm", stack) then
|
|
shop_inv:add_item("custm", stack)
|
|
else
|
|
-- Move to ejection field
|
|
shop_inv:add_item("custm_ej", stack)
|
|
fully_exchanged = false
|
|
end
|
|
end
|
|
for _, item in ipairs(owner_gives) do
|
|
local stack = list_remove_item(shop_inv, "stock", item)
|
|
if player_inv:room_for_item("main", stack) then
|
|
player_inv:add_item("main", stack)
|
|
else
|
|
minetest.item_drop(stack, nil, pos)
|
|
end
|
|
end
|
|
if not fully_exchanged then
|
|
return S("Warning! Stacks are overflowing somewhere!"), true
|
|
end
|
|
end
|