Power required to attack is now 10
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@ -32,7 +32,7 @@ factions.power_per_parcel = .5
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factions.power_per_death = .25
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factions.power_per_death = .25
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factions.power_per_tick = .125
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factions.power_per_tick = .125
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factions.tick_time = 60.
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factions.tick_time = 60.
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factions.power_per_attack = 2.
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factions.power_per_attack = 10.
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factions.faction_name_max_length = 50
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factions.faction_name_max_length = 50
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factions.rank_name_max_length = 25
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factions.rank_name_max_length = 25
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