Subcmd: flags cmd
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8e2a92b792
commit
3b1d02fd33
@ -176,12 +176,7 @@ factions.register_command("flag", {
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description = "Manage the faction's flags.",
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description_arg = " <flag> <value>:",
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global_privileges = def_global_privileges,
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format = {"string"},
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ignore_param_limit = true,
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on_success = function(player, faction, pos, parcelpos, args)
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local flag_name = args.strings[1]
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local bool = args.strings[2]
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if (flag_name == "help" or flag_name == "flags") or not bool then
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local msg = ""
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for i, k in pairs(factions.flags) do
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msg = msg .. i ..": ".. k .. "\n"
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@ -189,27 +184,6 @@ factions.register_command("flag", {
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minetest.chat_send_player(player, msg)
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return true
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end
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if flag_name and bool then
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local yes = false
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if bool == "yes" then
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yes = true
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elseif bool == "no" then
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yes = false
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else
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minetest.chat_send_player(player, "Set the flags only to yes or no.")
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return false
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end
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if flag_name == "open" then
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factions.toggle_join_free(faction.name, yes)
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elseif flag_name == "monsters" then
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elseif flag_name == "tax_kick" then
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elseif flag_name == "animals" then
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else
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minetest.chat_send_player(player, flag_name.." is not an flag.")
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end
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end
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return true
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end
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})
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factions.register_command("desc", {
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format = {"string"},
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@ -184,3 +184,37 @@ factions.register_command ({"unclaim h", "unclaim help"}, {
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factions.unclaim_help(player, arg_two)
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end
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})
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factions.register_command({"flag help", "flag flags"}, {
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faction_permissions = {"flags"},
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global_privileges = def_global_privileges,
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dont_show_in_help = true,
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on_success = function(player, faction, pos, parcelpos, args)
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local msg = ""
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for i, k in pairs(factions.flags) do
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msg = msg .. i ..": ".. k .. "\n"
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end
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minetest.chat_send_player(player, msg)
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end
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})
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factions.register_command("flag open", {
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faction_permissions = {"flags"},
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global_privileges = def_global_privileges,
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dont_show_in_help = true,
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format = {"string"},
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on_success = function(player, faction, pos, parcelpos, args)
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local bool = args.strings[1]
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if bool then
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local yes = false
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if bool == "yes" then
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yes = true
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elseif bool == "no" then
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yes = false
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else
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minetest.chat_send_player(player, "Set the flags only to yes or no.")
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return false
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end
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factions.toggle_join_free(faction.name, yes)
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end
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end
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})
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