Remove save func from player j/l.
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@ -923,7 +923,6 @@ function(player)
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createHudPower(player,faction)
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faction.offlineplayers[name] = nil
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faction.onlineplayers[name] = 1
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factions.save()
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end
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end
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)
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@ -938,7 +937,6 @@ minetest.register_on_leaveplayer(
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removeHud(player,"powerWatch")
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faction.offlineplayers[name] = 1
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faction.onlineplayers[name] = nil
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factions.save()
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end
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end
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)
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