From 6bfd210d2cf448164ed1c53fbde501c9d1b1a9fe Mon Sep 17 00:00:00 2001 From: Coder12a <38924418+Coder12a@users.noreply.github.com> Date: Thu, 16 May 2019 17:57:46 -0500 Subject: [PATCH] Remove: name from is_player_connected param --- factions.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/factions.lua b/factions.lua index 2fdf980..3c079b7 100644 --- a/factions.lua +++ b/factions.lua @@ -232,7 +232,7 @@ function factions.add_player(name, player, rank) faction.invited_players[player] = nil local pdata = minetest.get_player_by_name(player) if pdata then - local ipc = pdata:is_player_connected(player) + local ipc = pdata:is_player_connected() if ipc then createHudFactionName(pdata, name) createHudPower(pdata, faction) @@ -283,7 +283,7 @@ function factions.remove_player(name, player) local pdata = minetest.get_player_by_name(player) if pdata then - local ipc = pdata:is_player_connected(player) + local ipc = pdata:is_player_connected() if ipc then removeHud(pdata,"factionName")