Combind some privs
This commit is contained in:
@ -783,7 +783,7 @@ factions.register_command("show_parcel", {
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factions.register_command("new_rank", {
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description = "Add a new rank.",
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format = {"string"},
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faction_permissions = {"create_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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if args.strings[1] then
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@ -800,6 +800,8 @@ factions.register_command("new_rank", {
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if f == r then
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success = true
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break
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else
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success = false
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end
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end
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if not success and _ ~= 1 then
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@ -827,7 +829,7 @@ factions.register_command("new_rank", {
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factions.register_command("replace_privs", {
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description = "Deletes current permissions and replaces them with the ones given.",
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format = {"string"},
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faction_permissions = {"edit_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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if args.strings[1] then
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@ -844,6 +846,8 @@ factions.register_command("replace_privs", {
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if f == r then
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success = true
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break
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else
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success = false
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end
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end
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if not success and _ ~= 1 then
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@ -871,7 +875,7 @@ factions.register_command("replace_privs", {
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factions.register_command("remove_privs", {
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description = "Remove permissions from a rank.",
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format = {"string"},
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faction_permissions = {"edit_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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if args.strings[1] then
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@ -888,6 +892,8 @@ factions.register_command("remove_privs", {
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if f == r then
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success = true
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break
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else
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success = false
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end
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end
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if not success and _ ~= 1 then
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@ -915,7 +921,7 @@ factions.register_command("remove_privs", {
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factions.register_command("add_privs", {
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description = "add permissions to a rank.",
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format = {"string"},
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faction_permissions = {"edit_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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if args.strings[1] then
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@ -932,6 +938,8 @@ factions.register_command("add_privs", {
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if f == r then
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success = true
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break
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else
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success = false
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end
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end
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if not success and _ ~= 1 then
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@ -959,7 +967,7 @@ factions.register_command("add_privs", {
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factions.register_command("set_rank_name", {
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description = "Change the name of given rank.",
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format = {"string","string"},
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faction_permissions = {"edit_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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local rank = args.strings[1]
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@ -980,7 +988,7 @@ factions.register_command("set_rank_name", {
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factions.register_command("del_rank", {
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description = "Replace and delete a rank.",
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format = {"string", "string"},
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faction_permissions = {"delete_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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local rank = args.strings[1]
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@ -997,7 +1005,7 @@ factions.register_command("del_rank", {
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factions.register_command("set_def_rank", {
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description = "Change the default rank given to new players and also replace rankless players in this faction.",
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format = {"string"},
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faction_permissions = {"set_def_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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local rank = args.strings[1]
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@ -1013,7 +1021,7 @@ factions.register_command("set_def_rank", {
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factions.register_command("reset_ranks", {
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description = "Reset's all of the factions rankings back to the default ones.",
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format = {},
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faction_permissions = {"reset_ranks"},
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faction_permissions = {"ranks"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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faction:reset_ranks()
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@ -1023,7 +1031,7 @@ factions.register_command("reset_ranks", {
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factions.register_command("set_spawn", {
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description = "Set the faction's spawn",
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faction_permissions = {"set_spawn"},
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faction_permissions = {"spawn"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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faction:set_spawn(pos)
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@ -1033,7 +1041,7 @@ factions.register_command("set_spawn", {
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factions.register_command("del_spawn", {
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description = "Set the faction's spawn to zero",
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faction_permissions = {"unset_spawn"},
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faction_permissions = {"spawn"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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faction:set_spawn({x=0,y=0,z=0})
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