Add set_message_of_the_day command
This commit is contained in:
10
factions.lua
10
factions.lua
@ -80,6 +80,8 @@ function factions.Faction:new(faction)
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default_leader_rank = "leader",
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--! @brief faction's description string
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description = "Default faction description.",
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--! @brief faction's message of the day.
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message_of_the_day = "",
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--! @brief list of players currently invited (can join with /f join)
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invited_players = {},
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--! @brief table of claimed parcels (keys are parcelpos strings)
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@ -394,6 +396,11 @@ function factions.Faction.set_leader(self, player)
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factions.save()
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end
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function factions.Faction.set_message_of_the_day(self,text)
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self.message_of_the_day = text
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factions.save()
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end
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--! @brief check permissions for a given player
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--! @return boolean indicating permissions. Players not in faction always receive false
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function factions.Faction.has_permission(self, player, permission)
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@ -977,6 +984,9 @@ function(player)
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if faction:has_permission(name, "diplomacy") then
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for _ in pairs(faction.request_inbox) do minetest.chat_send_player(name,"You have diplomatic requests in the inbox.") break end
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end
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if faction.message_of_the_day ~= "" or faction.message_of_the_day ~= " " then
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minetest.chat_send_player(name,faction.message_of_the_day)
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end
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end
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end
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)
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