Fixing bullshit
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dba04e2e5a
commit
97a3bab635
@ -146,8 +146,7 @@ function factions_chat.cmdhandler(playername,parameter)
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if params[3] ~= nil then
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if params[3] ~= nil then
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local toremove = minetest.env:get_player_by_name(params[3])
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local toremove = minetest.env:get_player_by_name(params[3])
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--allowed if faction_admin, admin of faction or player itself
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--allowed if faction_admin, admin of faction or player itself
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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if factions.is_admin(params[2],playername) and
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factions.is_admin(params[2],playername) and
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toremove ~= nil then
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toremove ~= nil then
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factions.member_remove(params[2],toremove)
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factions.member_remove(params[2],toremove)
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@ -190,29 +189,9 @@ function factions_chat.cmdhandler(playername,parameter)
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end
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end
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end
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end
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--end
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--end
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if cmd == "
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if cmd == "join" then
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if cmd == "join" then
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if params[2] ~= nil then
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if params[2] ~= nil then
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if params[3] ~= nil and
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minetest.check_player_privs(playername,{ faction_admin=true }) then
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local toadd = minetest.env:get_player_by_name(params[3])
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if toadd ~= nil then
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if factions.member_add(params[2],toadd) then
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " joined faction " ..
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params[2],
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false)
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return
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end
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end
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " FAILED to join faction " ..
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params[2],
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false)
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return
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else
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--check for invitation
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--check for invitation
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if factions.is_invited(params[2],playername) then
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if factions.is_invited(params[2],playername) then
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if factions.member_add(params[2],player) then
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if factions.member_add(params[2],player) then
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@ -234,7 +213,6 @@ function factions_chat.cmdhandler(playername,parameter)
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false)
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false)
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return
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return
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end
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end
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end
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end
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end
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end
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end
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13
factions.lua
13
factions.lua
@ -53,6 +53,7 @@ function factions.add_faction(name)
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factions.data.factions[name].base_reputation = {}
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factions.data.factions[name].base_reputation = {}
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factions.data.factions[name].adminlist = {}
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factions.data.factions[name].adminlist = {}
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factions.data.factions[name].invitations = {}
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factions.data.factions[name].invitations = {}
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factions.data.factions[name].owner = ""
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factions.dynamic_data.membertable[name] = {}
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factions.dynamic_data.membertable[name] = {}
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@ -262,6 +263,10 @@ function factions.member_add(name, object)
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factions.data.objects[new_entry.name].factions[name] = true
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factions.data.objects[new_entry.name].factions[name] = true
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factions.dynamic_data.membertable[name][new_entry.name] = true
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factions.dynamic_data.membertable[name][new_entry.name] = true
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factions.data.factions[name].invitations[new_entry.name] = nil
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factions.data.factions[name].invitations[new_entry.name] = nil
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if factions.data.factions[name].owner == ""
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factions.data.factions[name].owner = object.get_player_name()
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factions.set_admin(name,object.get_player_name(), true)
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end
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factions.save()
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factions.save()
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return true
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return true
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end
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end
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@ -329,6 +334,10 @@ function factions.member_remove(name,object)
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factions.save()
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factions.save()
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return true
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return true
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end
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end
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if factions.data.objects[id].factions[name].owner == object.get_player_name()
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factions.delete_faction(name)
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end
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return false
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return false
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end
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end
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@ -766,13 +775,13 @@ function factions.load()
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end
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end
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--create special faction players
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--create special faction players
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factions.add_faction("players")
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--factions.add_faction("players")
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--autojoin players to faction players
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--autojoin players to faction players
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minetest.register_on_joinplayer(
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minetest.register_on_joinplayer(
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function(player)
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function(player)
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if player:is_player() then
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if player:is_player() then
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factions.member_add("players",player)
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--factions.member_add("players",player)
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end
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end
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end
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end
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)
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)
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