Fixed player_faction being used instead of faction
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@ -290,8 +290,8 @@ factions.register_command("join", {
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on_success = function(player, faction, pos, chunkpos, args)
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local new_faction = args.factions[1]
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if new_faction:can_join(player) then
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if player_faction then -- leave old faction
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player_faction:remove_player(player)
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if faction then -- leave old faction
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faction:remove_player(player)
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end
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new_faction:add_player(player)
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else
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@ -562,7 +562,7 @@ factions_chat.cmdhandler = function (playername,parameter)
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local player = minetest.env:get_player_by_name(playername)
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local params = parameter:split(" ")
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local player_faction = factions.players[playersname]
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local player_faction = factions.players[playername]
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if parameter == nil or
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parameter == "" then
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