Merge pull request #8 from shamoanjac/master

Fixes + verbose events
This commit is contained in:
agrecascino 2016-08-09 19:28:22 -04:00 committed by GitHub
commit c2cef304da
2 changed files with 60 additions and 24 deletions

View File

@ -160,16 +160,17 @@ factions.register_command ("claim", {
faction_permissions = {"claim"},
description = "Claim the plot of land you're on.",
on_success = function(player, faction, pos, chunkpos, args)
local chunk = factions.chunks[chunkpos]
if not chunk and faction:can_claim_chunk(chunkpos) then
local can_claim = faction:can_claim_chunk(chunkpos)
if can_claim then
minetest.chat_send_player(player, "Claming chunk "..chunkpos)
faction:claim_chunk(chunkpos)
return true
elseif not faction:can_claim_chunk(chunkpos) then
send_error(player, "Chunk cannot be claimed.")
return false
else
if chunk == faction.name then
local chunk = factions.chunks[chunkpos]
if not chunk then
send_error(player, "You faction cannot claim any (more) chunk(s).")
return false
elseif chunk == faction.name then
send_error(player, "This chunk already belongs to your faction.")
return false
else

View File

@ -44,6 +44,15 @@ end
factions.Faction = {
}
util = {
coords2D_string = function(coords)
return coords.x..", "..coords.y
end
coords3D_string = function(coords)
return coords.x..", "..coords.y..", "..coords.z
end
}
factions.Faction.__index = factions.Faction
function factions.Faction:new(faction)
@ -105,13 +114,26 @@ function factions.Faction.remove_player(self, player)
end
function factions.Faction.can_claim_chunk(self, chunkpos)
if factions.chunks[chunkpos] or self.power < factions.power_per_chunk then
local fac = factions.chunks[chunkpos]
if fac then
if factions.factions[fac].power < 0. and self.power >= factions.power_per_chunk then
return true
else
return false
end
elseif self.power < factions.power_per_chunk then
return false
end
return true
end
function factions.Faction.claim_chunk(self, chunkpos)
-- check if claiming over other faction's territory
local otherfac = factions.chunks[chunkpos]
if otherfac then
local faction = factions.factions[otherfac]
faction:unclaim_chunk(chunkpos)
end
factions.chunks[chunkpos] = self.name
self.land[chunkpos] = true
self:decrease_power(factions.power_per_chunk)
@ -235,59 +257,72 @@ function factions.Faction.promote(self, member, rank)
self.players[member] = rank
self:on_promote(member)
end
function factions.Faction.broadcast(self, msg, sender)
local message = "self.name> "..msg
if sender then
message = sender.."@"..message
end
message = "<"..message
for k, _ in pairs(self.players) do
minetest.chat_send_player(k, message)
end
end
--------------------------
-- callbacks for events --
function factions.Faction.on_create(self) --! @brief called when the faction is added to the global faction list
--TODO: implement
minetest.chat_send_all("Faction "..self.name" has been created.")
end
function factions.Faction.on_player_leave(self, player)
--TODO: implement
self:broadcast(player.." has left this faction.")
end
function factions.Faction.on_player_join(self, player)
--TODO: implement
self:broadcast(player.." has joined this faction.")
end
function factions.Faction.on_claim_chunk(self, pos)
--TODO: implement
self:broadcast("Chunk ("..util.coords2D_string(pos)..") has been claimed.")
end
function factions.Faction.on_unclaim_chunk(self, pos)
--TODO: implement
self:broadcast("Chunk ("..util.coords2D_string(pos)..") has been unclaimed.")
end
function factions.Faction.on_disband(self, pos)
--TODO: implement
minetest.chat_send_all("Faction "..self.name.."has been disbanded.")
end
function factions.Faction.on_new_leader(self)
--TODO: implement
self:broadcast(self.leader.." is now the leader of this faction.")
end
function factions.Faction.on_change_description(self)
--TODO: implement
self:broadcast("Faction description has been modified to: "..self.description)
end
function factions.Faction.on_player_invited(self, player)
--TODO: implement
minetest.chat_send_player(player, "You have been invited to faction "..self.name)
end
function factions.Faction.on_toggle_join_free(self, player)
--TODO: implement
self:broadcast("This faction is now invite-free.")
end
function factions.Faction.on_new_alliance(self, faction)
--TODO: implement
self:broadcast("This faction is now allied with "..faction)
end
function factions.Faction.on_end_alliance(self, faction)
--TODO: implement
self:broadcast("This faction is no longer allied with "..faction.."!")
end
function factions.Faction.on_set_spawn(self)
--TODO: implement
self:broadcast("The faction spawn has been set to ("..util.coords2D_string(pos)..").")
end
function factions.Faction.on_add_rank(self, rank)
--TODO: implement
self:broadcast("The rank "..rank.." has been created with privileges: "..table.concat(self.rank[rank]))
end
function factions.Faction.on_delete_rank(self, rank, newrank)
--TODO: implement
self:broadcast("The rank "..rank.." has been deleted and replaced by "..newrank)
end
function factions.Faction.on_new_banner(self)
--TODO: implement
self:broadcast("A new banner has been set.")
end
function factions.Faction.on_promote(self, member)
--TODO: implement
minetest.chat_send_player(player, "You have been promoted to "..self.players[member])
end
function factions.Faction.on_revoke_invite(self, player)
minetest.chat_send_player(player, "You are no longer invited to faction "..self.name)
end
--??????????????