[ValueSettings] # The max depth of protection from a parcel. factions.protection_max_depth (Protection max depth) float 512 # The max height of protection from a parcel. factions.protection_max_height (Protection max height) float 10000 # Cost of power to claim a parcel of land. factions.power_per_parcel (Power-per-parcel) float 1 # Power lost on death. factions.power_per_death (Power-per-death) float 1 # Power regeneration rate. factions.power_per_tick (Power-per-tick) float 2 # Faction timer. This timer regenerates power. factions.tick_time (Faction timer) float 60 # Not in use. factions.power_per_attack (Power-per-attack) float 10 # Limit how long a faction name can be. factions.faction_name_max_length (Faction name max) int 50 # Limit how long a rank name can be. factions.rank_name_max_length (Rank name max length) int 25 # The maximum amount of inactivity before disbanning a faction. factions.maximum_faction_inactivity (Maximum faction inactivity) int 604800 # The maximum amount of time for a parcelless faction to disban. factions.maximum_parcelless_faction_time (Maximum parcelless faction time) int 10800 # Power of a starting faction (needed for parcel claiming). factions.power (Starting power) float 12 # Maximum power of a starting faction. factions.maxpower (Starting Maximum power) float 0 # How much power the players make. factions.power_per_player (power-per-player) float 1 # How much max power is created per new player. factions.powermax_per_player (powermax-per-player) float 12 # parcel size factions.parcel_size (parcel-size) float 16 [BoolSettings] # Enable or disabled power-per-player. factions.power_per_playerb (Enable power-per-player) bool true # Enable or disabled attack_parcel function. factions.attack_parcel (Enable attack parcel) bool false # Enable or disabled faction diplomacy. factions.faction_diplomacy (Enable faction diplomacy) bool true # Enable or disabled the max depth and height limit for a parcel factions.protection_depth_height_limit (Enable protection depth height limit) bool true # Enable or disabled faction spawn teleport factions.spawn_teleport (Enable spawn teleport) bool false # Enable or disabled the need for faction_user priv factions.faction_user_priv (Enable faction user priv) bool false [StringSettings] # Set the way that the parcel protection works (2d, 3d). # 2d limits how far x and z can go but protection on the y goes up and down far. # 3d limits all three axis. factions.protection_style (Protection style) enum 2d 3d,2d # Set the type of database to use. factions.database (Database) enum mod_storage colddb,mod_storage