308932b9b5
Add new features to claim and unclaim. Sort help from a-z. Sort functions into diff lua files.
137 lines
4.8 KiB
Lua
137 lines
4.8 KiB
Lua
function factions.on_create(name) --! @brief called when the faction is added to the global faction list
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minetest.chat_send_all("Faction " .. name .. " has been created.")
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end
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function factions.on_set_name(name, oldname)
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minetest.chat_send_all("Faction " .. oldname .. " has been changed its name to ".. name ..".")
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end
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function factions.on_no_parcel(name)
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local faction = factions.factions.get(name)
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local now = os.time() - faction.no_parcel
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local l = factions_config.maximum_parcelless_faction_time
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factions.broadcast(name, "This faction will disband in " .. l - now .. " seconds, because it has no parcels.")
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end
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function factions.on_player_leave(name, player)
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factions.broadcast(name, player .. " has left this faction")
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end
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function factions.on_player_join(name, player)
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factions.broadcast(name, player .. " has joined this faction")
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end
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function factions.on_claim_parcel(name, pos)
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factions.broadcast(name, "Parcel (" .. pos .. ") has been claimed.")
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end
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function factions.on_unclaim_parcel(name, pos)
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factions.broadcast(name, "Parcel ("..pos..") has been unclaimed.")
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end
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function factions.on_disband(name, reason)
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local msg = "Faction " .. name .. " has been disbanded."
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if reason then
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msg = msg .. " (" .. reason .. ")"
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end
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minetest.chat_send_all(msg)
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end
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function factions.on_new_leader(name)
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local faction = factions.factions.get(name)
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factions.broadcast(name, faction.leader .. " is now the leader of this faction")
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end
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function factions.on_change_description(name)
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local faction = factions.factions.get(name)
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factions.broadcast(name, "Faction description has been modified to: " .. faction.description)
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end
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function factions.on_player_invited(name, player)
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local faction = factions.factions.get(name)
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minetest.chat_send_player(player, "You have been invited to faction " .. faction.name)
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end
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function factions.on_toggle_join_free(name, player)
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local faction = factions.factions.get(name)
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if faction.join_free then
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factions.broadcast(name, "This faction is now invite-free.")
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else
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factions.broadcast(name, "This faction is no longer invite-free.")
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end
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end
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function factions.on_new_alliance(name, faction)
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factions.broadcast(name, "This faction is now allied with " .. faction)
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end
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function factions.on_end_alliance(name, faction)
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factions.broadcast(name, "This faction is no longer allied with " .. faction .. "!")
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end
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function factions.on_new_neutral(name, faction)
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factions.broadcast(name, "This faction is now neutral with ".. faction)
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end
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function factions.on_end_neutral(name, faction)
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factions.broadcast(name, "This faction is no longer neutral with " .. faction .. "!")
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end
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function factions.on_new_enemy(name, faction)
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factions.broadcast(name, "This faction is now at war with " .. faction)
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end
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function factions.on_end_enemy(name, faction)
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factions.broadcast(name, "This faction is no longer at war with " .. faction .. "!")
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end
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function factions.on_set_spawn(name)
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local faction = factions.factions.get(name)
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factions.broadcast(name, "The faction spawn has been set to (" .. util.coords3D_string(faction.spawn) .. ").")
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end
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function factions.on_add_rank(name, rank)
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local faction = factions.factions.get(name)
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factions.broadcast(name, "The rank " .. rank .. " has been created with privileges: " .. table.concat(faction.ranks[rank], ", "))
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end
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function factions.on_replace_privs(name, rank)
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local faction = factions.factions.get(name)
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factions.broadcast(name, "The privileges in rank " .. rank .. " have been delete and changed to: " .. table.concat(faction.ranks[rank], ", "))
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end
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function factions.on_remove_privs(name, rank, privs)
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factions.broadcast(name, "The privileges in rank " .. rank .. " have been revoked: " .. table.concat(privs, ", "))
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end
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function factions.on_add_privs(name, rank, privs)
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factions.broadcast(name, "The privileges in rank " .. rank .. " have been added: " .. table.concat(privs, ", "))
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end
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function factions.on_set_rank_name(name, rank,newrank)
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factions.broadcast(name, "The name of rank " .. rank .. " has been changed to " .. newrank)
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end
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function factions.on_delete_rank(name, rank, newrank)
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factions.broadcast(name, "The rank " .. rank .. " has been deleted and replaced by " .. newrank)
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end
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function factions.on_set_def_rank(name, rank)
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factions.broadcast(name, "The default rank given to new players has been changed to " .. rank)
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end
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function factions.on_reset_ranks(name)
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factions.broadcast(name, "All of the faction's ranks have been reset to the default ones.")
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end
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function factions.on_promote(name, member)
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local faction = factions.factions.get(name)
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minetest.chat_send_player(member, "You have been promoted to " .. faction.players[member])
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end
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function factions.on_revoke_invite(name, player)
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minetest.chat_send_player(player, "You are no longer invited to faction " .. name)
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end
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