55 lines
2.5 KiB
Plaintext
55 lines
2.5 KiB
Plaintext
[ValueSettings]
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# The max depth of protection from a parcel.
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factions.protection_max_depth (Protection max depth) float 512
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# The max height of protection from a parcel.
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factions.protection_max_height (Protection max height) float 10000
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# Cost of power to claim a parcel of land.
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factions.power_per_parcel (Power-per-parcel) float 1
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# Power lost on death.
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factions.power_per_death (Power-per-death) float 1
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# Power regeneration rate.
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factions.power_per_tick (Power-per-tick) float 2
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# Faction timer. This timer regenerates power.
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factions.tick_time (Faction timer) float 60
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# Not in use.
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factions.power_per_attack (Power-per-attack) float 10
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# Limit how long a faction name can be.
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factions.faction_name_max_length (Faction name max) int 50
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# Limit how long a rank name can be.
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factions.rank_name_max_length (Rank name max length) int 25
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# The maximum amount of inactivity before disbanning a faction.
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factions.maximum_faction_inactivity (Maximum faction inactivity) int 604800
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# The maximum amount of time for a parcelless faction to disban.
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factions.maximum_parcelless_faction_time (Maximum parcelless faction time) int 10800
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# Power of a starting faction (needed for parcel claiming).
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factions.power (Starting power) float 12
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# Maximum power of a starting faction.
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factions.maxpower (Starting Maximum power) float 0
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# How much power the players make.
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factions.power_per_player (power-per-player) float 1
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# How much max power is created per new player.
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factions.powermax_per_player (powermax-per-player) float 12
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# parcel size
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factions.parcel_size (parcel-size) float 16
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[BoolSettings]
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# Enable or disabled power-per-player.
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factions.power_per_playerb (Enable power-per-player) bool true
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# Enable or disabled attack_parcel function.
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factions.attack_parcel (Enable attack parcel) bool false
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# Enable or disabled faction diplomacy.
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factions.faction_diplomacy (Enable faction diplomacy) bool true
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# Enable or disabled the max depth and height limit for a parcel
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factions.protection_depth_height_limit (Enable protection depth height limit) bool true
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# Enable or disabled faction spawn teleport
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factions.spawn_teleport (Enable spawn teleport) bool false
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# Enable or disabled the need for faction_user priv
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factions.faction_user_priv (Enable faction user priv) bool false
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[StringSettings]
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# Set the way that the parcel protection works (2d, 3d).
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# 2d limits how far x and z can go but protection on the y goes up and down far.
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# 3d limits all three axis.
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factions.protection_style (Protection style) enum 2d 3d,2d |