From 80ea83f1c1d411fbe5c648ca02214ae524cc53d7 Mon Sep 17 00:00:00 2001 From: OgelGames Date: Mon, 20 May 2024 13:47:50 +1000 Subject: [PATCH] cdb stuff in readme --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 379c81c..eac8627 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,8 @@ [![luacheck](https://github.com/OgelGames/fakelib/workflows/luacheck/badge.svg)](https://github.com/OgelGames/fakelib/actions) [![License](https://img.shields.io/badge/License-MIT-green.svg)](LICENSE.md) [![Minetest](https://img.shields.io/badge/Minetest-5.0+-blue.svg)](https://www.minetest.net) - +[![ContentDB](https://content.minetest.net/packages/OgelGames/fakelib/shields/downloads/)](https://content.minetest.net/packages/OgelGames/fakelib/) + ## Overview This mod is a code library for creating fake userdata (players, inventories and metadata), replicating their functionality as closely as possible. @@ -14,11 +15,12 @@ Simply add `fakelib` to your mod's dependencies, and call any of the API functio See [API.md](API.md) for detailed documentation. - ## Installation Download the [master branch](https://github.com/OgelGames/fakelib/archive/master.zip) or the [latest release](https://github.com/OgelGames/fakelib/releases), and follow [the usual installation steps](https://wiki.minetest.net/Installing_Mods). +Alternatively, you can download and install the mod from [ContentDB](https://content.minetest.net/packages/OgelGames/fakelib) or the online content tab in Minetest. + ## License All code is licensed under the [MIT License](LICENSE).