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farming/crops/blueberry.lua

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local S = minetest.get_translator("farming")
-- item/seed
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minetest.register_craftitem("farming:blueberries", {
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description = S("Wild Blueberries"),
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inventory_image = "farming_blueberries.png",
groups = {
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compostability = 48,seed = 2, food_blueberries = 1, food_blueberry = 1,
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food_berry = 1
},
on_use = minetest.item_eat(1),
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
end
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})
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farming.add_eatable("farming:blueberries", 1)
-- ctop definition
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local def = {
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drawtype = "plantlike",
tiles = {"farming_blueberry_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
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selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
sounds = farming.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:blueberry_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_blueberry_2.png"}
minetest.register_node("farming:blueberry_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_blueberry_3.png"}
minetest.register_node("farming:blueberry_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_blueberry_4.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
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def.drop = {
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items = {
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{items = {"farming:blueberries 2"}, rarity = 1},
{items = {"farming:blueberries"}, rarity = 2},
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{items = {"farming:blueberries"}, rarity = 3}
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}
}
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minetest.register_node("farming:blueberry_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:blueberries"] = {
crop = "farming:blueberry",
seed = "farming:blueberries",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 4
}
-- mapgen
minetest.register_decoration({
deco_type = "simple",
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place_on = {"default:dirt_with_grass", "mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.blueberry,
spread = {x = 100, y = 100, z = 100},
seed = 678,
octaves = 3,
persist = 0.6
},
y_min = 3,
y_max = 15,
decoration = "farming:blueberry_4"
})