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farming/crops/cucumber.lua

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--[[
Original textures from DocFarming mod
https://forum.minetest.net/viewtopic.php?id=3948
]]
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local S = farming.intllib
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-- cucumber
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minetest.register_craftitem("farming:cucumber", {
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description = S("Cucumber"),
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inventory_image = "farming_cucumber.png",
groups = {seed = 2, food_cucumber = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:cucumber_1")
end,
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on_use = minetest.item_eat(4)
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})
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-- cucumber definition
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local def = {
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drawtype = "plantlike",
tiles = {"farming_cucumber_1.png"},
paramtype = "light",
walkable = false,
buildable_to = true,
drop = "",
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selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
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sounds = default.node_sound_leaves_defaults()
}
-- stage 1
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minetest.register_node("farming:cucumber_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_cucumber_2.png"}
minetest.register_node("farming:cucumber_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_cucumber_3.png"}
minetest.register_node("farming:cucumber_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_cucumber_4.png"}
def.groups.growing = nil
def.drop = {
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items = {
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{items = {"farming:cucumber 2"}, rarity = 1},
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{items = {"farming:cucumber 2"}, rarity = 2}
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}
}
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minetest.register_node("farming:cucumber_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:cucumber"] = {
crop = "farming:cucumber",
seed = "farming:cucumber",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 4
}