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changed farming.rarety to 0.001, tall grass needed for seeds now
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@ -12,7 +12,6 @@ farming.tomato = true
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farming.cucumber = true
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farming.corn = true
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farming.coffee = true
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farming.coffee = true
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farming.melon = true
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farming.sugar = true
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farming.pumpkin = true
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@ -31,5 +30,5 @@ farming.pepper = true
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farming.pineapple = true
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farming.donuts = true
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-- rarety of crops on map, default is 0.006 (higher number = more crops)
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farming.rarety = 0.006
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-- rarety of crops on map, default is 0.001 (higher number = more crops)
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farming.rarety = 0.001
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