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nil check
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2
init.lua
2
init.lua
@@ -445,7 +445,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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end
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-- is player planting seed?
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local name = placer:get_player_name() or ""
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local name = placer and placer:get_player_name() or ""
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-- if not protected then add node and remove 1 item from the itemstack
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if not minetest.is_protected(pt.above, name) then
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