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https://codeberg.org/tenplus1/farming.git
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Code tidy and tweak
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36
init.lua
36
init.lua
@ -1,5 +1,5 @@
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--[[
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Minetest Farming Redo Mod 1.20 (20th May 2015)
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Minetest Farming Redo Mod 1.20 (5th July 2015)
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by TenPlus1
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NEW growing routine by prestidigitator
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]]
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@ -8,6 +8,10 @@ farming = {}
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farming.mod = "redo"
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farming.path = minetest.get_modpath("farming")
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farming.hoe_on_use = default.hoe_on_use
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farming.select = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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}
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farming.DEBUG = false
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-- farming.DEBUG = {} -- Uncomment to turn on profiling code/functions
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@ -38,7 +42,6 @@ if farming.DEBUG then
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timer_avg.."µs/run")
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print("Total farming time: "..dt.."µs")
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end
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else
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end
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local statistics = dofile(farming.path.."/statistics.lua")
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@ -68,7 +71,7 @@ dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
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-- Utility Functions
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local time_speed = tonumber(minetest.setting_get("time_speed")) or 72
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local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60/time_speed) or nil
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local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60 / time_speed) or nil
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local function clamp(x, min, max)
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return (x < min and min) or (x > max and max) or x
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@ -214,7 +217,12 @@ local function reg_plant_stages(plant_name, stage, force_last)
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local ns = reg_plant_stages(plant_name, stage + 1, true)
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local stages_left = (ns and { ns.name, unpack(ns.stages_left) }) or {}
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stages = { plant_name = plant_name, name = node_name, stage = stage, stages_left = stages_left }
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stages = {
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plant_name = plant_name,
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name = node_name,
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stage = stage,
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stages_left = stages_left
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}
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if #stages_left > 0 then
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local old_constr = node_def.on_construct
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@ -237,7 +245,12 @@ local function reg_plant_stages(plant_name, stage, force_last)
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})
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end
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elseif force_last then
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stages = { plant_name = plant_name, name = node_name, stage = stage, stages_left = {} }
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stages = {
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plant_name = plant_name,
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name = node_name,
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stage = stage,
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stages_left = {}
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}
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else
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return nil
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end
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@ -378,7 +391,6 @@ if farming.DEBUG then
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end
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end
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-- Place Seeds on Soil
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function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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@ -393,7 +405,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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local above = minetest.get_node(pt.above)
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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if pt.above.y ~= pt.under.y + 1 then
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return
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end
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@ -420,7 +432,6 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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end
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end
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-- Function to register plants (for compatibility)
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farming.register_plant = function(name, def)
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@ -450,7 +461,7 @@ farming.register_plant = function(name, def)
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
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selection_box = farming.select,
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":"..pname.."_1")
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end
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@ -489,7 +500,7 @@ farming.register_plant = function(name, def)
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buildable_to = true,
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is_ground_content = true,
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drop = drop,
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selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
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selection_box = farming.select,
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groups = g,
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -503,8 +514,7 @@ end
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--[[ Cotton (example, is already registered in cotton.lua)
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farming.register_plant("farming:cotton", {
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description = "Cotton seed",
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description = "Cotton2 seed",
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inventory_image = "farming_cotton_seed.png",
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steps = 8,
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})
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--]]
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})]]
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