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mirror of https://codeberg.org/tenplus1/farming.git synced 2025-06-29 23:01:00 +02:00

Code tidy and tweak

This commit is contained in:
TenPlus1
2015-07-05 10:54:18 +01:00
parent 6e4fa56475
commit 16cc62a1d4
23 changed files with 622 additions and 352 deletions

View File

@ -3,8 +3,7 @@ minetest.register_node("farming:soil", {
description = "Soil",
tiles = {"farming_soil.png", "default_dirt.png"},
drop = "default:dirt",
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory=1, soil=2},
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2},
sounds = default.node_sound_dirt_defaults(),
})
@ -16,8 +15,7 @@ minetest.register_node("farming:soil_wet", {
description = "Wet Soil",
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
drop = "default:dirt",
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory=1, soil=3},
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_alias("farming:desert_sand_soil_wet", "farming:soil_wet")
@ -29,13 +27,17 @@ minetest.register_abm({
chance = 4,
action = function(pos, node)
local nn = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
pos.y = pos.y + 1
local nn = minetest.get_node_or_nil(pos)
pos.y = pos.y - 1
if nn then nn = nn.name else return end
-- what's on top of soil, if solid/not plant change soil to dirt
if minetest.registered_nodes[nn]
and minetest.registered_nodes[nn].walkable
and minetest.get_item_group(nn, "plant") == 0 then
minetest.set_node(pos, {name="default:dirt"})
minetest.set_node(pos, {name = "default:dirt"})
return
end
@ -47,12 +49,12 @@ minetest.register_abm({
-- check if there is water nearby and change soil accordingly
if minetest.find_node_near(pos, 3, {"group:water"}) then
if node.name == "farming:soil" then
minetest.set_node(pos, {name="farming:soil_wet"})
minetest.set_node(pos, {name = "farming:soil_wet"})
end
elseif node.name == "farming:soil_wet" then
minetest.set_node(pos, {name="farming:soil"})
minetest.set_node(pos, {name = "farming:soil"})
elseif node.name == "farming:soil" then
minetest.set_node(pos, {name="default:dirt"})
minetest.set_node(pos, {name = "default:dirt"})
end
end,
})
})