From 2f5ac4c7caeea0202c41a3e840cd441660ea741e Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Wed, 16 Sep 2015 14:52:10 +0100 Subject: [PATCH] Changed deprecated add_node to set_node --- cocoa.lua | 2 +- init.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/cocoa.lua b/cocoa.lua index 26adc68..3635ff4 100644 --- a/cocoa.lua +++ b/cocoa.lua @@ -22,7 +22,7 @@ function place_cocoa(itemstack, placer, pointed_thing, plantname) end -- add the node and remove 1 item from the itemstack - minetest.add_node(pt.above, {name = plantname}) + minetest.set_node(pt.above, {name = plantname}) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() -- check for refill diff --git a/init.lua b/init.lua index d26b8d4..e523148 100644 --- a/init.lua +++ b/init.lua @@ -458,7 +458,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname) -- if not protected then add node and remove 1 item from the itemstack if not minetest.is_protected(pt.above, placer:get_player_name()) then - minetest.add_node(pt.above, {name = plantname, param2 = 1}) + minetest.set_node(pt.above, {name = plantname, param2 = 1}) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() -- check for refill