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refill barley seeds when planting
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init.lua
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init.lua
@ -516,6 +516,7 @@ local can_refill_plant = {
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["farming:beans_1"] = "farming:beans",
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["farming:beans_1"] = "farming:beans",
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["farming:rhubarb_1"] = "farming:rhubarb",
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["farming:rhubarb_1"] = "farming:rhubarb",
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["farming:cocoa_1"] = "farming:cocoa_beans",
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["farming:cocoa_1"] = "farming:cocoa_beans",
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["farming:barley_1"] = "farming:seed_barley",
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}
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}
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function farming.refill_plant(player, plantname, index)
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function farming.refill_plant(player, plantname, index)
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