diff --git a/init.lua b/init.lua index 3380f6e..07e935c 100644 --- a/init.lua +++ b/init.lua @@ -1,5 +1,5 @@ --[[ - Minetest Farming Redo Mod 1.24 (28th April 2017) + Farming Redo Mod 1.25 (6th May 2017) by TenPlus1 NEW growing routine by prestidigitator auto-refill by crabman77 @@ -14,38 +14,6 @@ farming.select = { fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} } -farming.DEBUG = false --- farming.DEBUG = {} -- Uncomment to turn on profiling code/functions - -local DEBUG_abm_runs = 0 -local DEBUG_abm_time = 0 -local DEBUG_timer_runs = 0 -local DEBUG_timer_time = 0 - -if farming.DEBUG then - - function farming.DEBUG.reset_times() - DEBUG_abm_runs = 0 - DEBUG_abm_time = 0 - DEBUG_timer_runs = 0 - DEBUG_timer_time = 0 - end - - function farming.DEBUG.report_times() - - local abm_n = DEBUG_abm_runs - local abm_dt = DEBUG_abm_time - local abm_avg = (abm_n > 0 and abm_dt / abm_n) or 0 - local timer_n = DEBUG_timer_runs - local timer_dt = DEBUG_timer_time - local timer_avg = (timer_n > 0 and timer_dt / timer_n) or 0 - local dt = abm_dt + timer_dt - - print("ABM ran for "..abm_dt.."µs over "..abm_n.." runs: "..abm_avg.."µs/run") - print("Timer ran for "..timer_dt.."µs over "..timer_n.." runs: "..timer_avg.."µs/run") - print("Total farming time: "..dt.."µs") - end -end local statistics = dofile(farming.path.."/statistics.lua") @@ -353,23 +321,6 @@ end) local abm_func = farming.handle_growth -if farming.DEBUG then - - local normal_abm_func = abm_func - - abm_func = function(...) - - local t0 = minetest.get_us_time() - local r = { normal_abm_func(...) } - local t1 = minetest.get_us_time() - - DEBUG_abm_runs = DEBUG_abm_runs + 1 - DEBUG_abm_time = DEBUG_abm_time + (t1 - t0) - - return unpack(r) - end -end - -- Just in case a growing type or added node is missed (also catches existing -- nodes added to map before timers were incorporated). @@ -399,8 +350,7 @@ function farming.plant_growth_timer(pos, elapsed, node_name) if stages.plant_name == "farming:cocoa" then - if not minetest.find_node_near(pos, 1, - {"default:jungletree", "moretrees:jungletree_leaves_green"}) then + if not minetest.find_node_near(pos, 1, {"default:jungletree"}) then return true end @@ -465,23 +415,6 @@ function farming.plant_growth_timer(pos, elapsed, node_name) return growth ~= max_growth end -if farming.DEBUG then - - local timer_func = farming.plant_growth_timer; - - farming.plant_growth_timer = function(pos, elapsed, node_name) - - local t0 = minetest.get_us_time() - local r = { timer_func(pos, elapsed, node_name) } - local t1 = minetest.get_us_time() - - DEBUG_timer_runs = DEBUG_timer_runs + 1 - DEBUG_timer_time = DEBUG_timer_time + (t1 - t0) - - return unpack(r) - end -end - -- refill placed plant by crabman (26/08/2015) local can_refill_plant = { ["farming:blueberry_1"] = "farming:blueberries", @@ -596,7 +529,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname) end end --- Function to register plants (for compatibility) +-- Function to register plants (default farming compatibility) farming.register_plant = function(name, def) @@ -681,7 +614,7 @@ farming.register_plant = function(name, def) sounds = default.node_sound_leaves_defaults(), }) --- register_plant_node(node_name) + register_plant_node(node_name) end -- Return info diff --git a/init.lua_orig b/init.lua_orig deleted file mode 100644 index aee9976..0000000 --- a/init.lua_orig +++ /dev/null @@ -1,192 +0,0 @@ ---[[ - Minetest Farming Redo Mod 1.14 (11th May 2015) - by TenPlus1 -]] - -farming = {} -farming.mod = "redo" -farming.path = minetest.get_modpath("farming") -farming.hoe_on_use = default.hoe_on_use - -dofile(farming.path.."/soil.lua") -dofile(farming.path.."/hoes.lua") -dofile(farming.path.."/grass.lua") -dofile(farming.path.."/wheat.lua") -dofile(farming.path.."/cotton.lua") -dofile(farming.path.."/carrot.lua") -dofile(farming.path.."/potato.lua") -dofile(farming.path.."/tomato.lua") -dofile(farming.path.."/cucumber.lua") -dofile(farming.path.."/corn.lua") -dofile(farming.path.."/coffee.lua") -dofile(farming.path.."/melon.lua") -dofile(farming.path.."/sugar.lua") -dofile(farming.path.."/pumpkin.lua") -dofile(farming.path.."/cocoa.lua") -dofile(farming.path.."/raspberry.lua") -dofile(farming.path.."/blueberry.lua") -dofile(farming.path.."/rhubarb.lua") -dofile(farming.path.."/beanpole.lua") -dofile(farming.path.."/donut.lua") -dofile(farming.path.."/mapgen.lua") -dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility - --- Place Seeds on Soil - -function farming.place_seed(itemstack, placer, pointed_thing, plantname) - local pt = pointed_thing - - -- check if pointing at a node - if not pt and pt.type ~= "node" then - return - end - - local under = minetest.get_node(pt.under) - local above = minetest.get_node(pt.above) - - -- check if pointing at the top of the node - if pt.above.y ~= pt.under.y+1 then - return - end - - -- return if any of the nodes is not registered - if not minetest.registered_nodes[under.name] - or not minetest.registered_nodes[above.name] then - return - end - - -- can I replace above node, and am I pointing at soil - if not minetest.registered_nodes[above.name].buildable_to - or minetest.get_item_group(under.name, "soil") < 2 - or minetest.get_item_group(above.name, "plant") ~= 0 then -- ADDED this line for multiple seed placement bug - return - end - - -- add the node and remove 1 item from the itemstack - if not minetest.is_protected(pt.above, placer:get_player_name()) then - minetest.add_node(pt.above, {name=plantname}) - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end -end - --- Single ABM Handles Growing of All Plants - -minetest.register_abm({ - nodenames = {"group:growing"}, - neighbors = {"farming:soil_wet", "default:jungletree"}, - interval = 80, - chance = 2, - - action = function(pos, node) - - -- split plant name (e.g. farming:wheat_1) - local plant = node.name:split("_")[1].."_" - local numb = node.name:split("_")[2] - - -- fully grown ? - if not minetest.registered_nodes[plant..(numb + 1)] then return end - - -- cocoa pod on jungle tree ? - if plant ~= "farming:cocoa_" then - - -- growing on wet soil ? - if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= "farming:soil_wet" then return end - end - - -- enough light ? - if minetest.get_node_light(pos) < 13 then return end - - -- grow - minetest.set_node(pos, {name=plant..(numb + 1)}) - - end -}) - --- Function to register plants (for compatibility) - -farming.register_plant = function(name, def) - local mname = name:split(":")[1] - local pname = name:split(":")[2] - - -- Check def table - if not def.description then - def.description = "Seed" - end - if not def.inventory_image then - def.inventory_image = "unknown_item.png" - end - if not def.steps then - return nil - end - - -- Register seed - minetest.register_node(":" .. mname .. ":seed_" .. pname, { - description = def.description, - tiles = {def.inventory_image}, - inventory_image = def.inventory_image, - wield_image = def.inventory_image, - drawtype = "signlike", - groups = {seed = 1, snappy = 3, attached_node = 1}, - paramtype = "light", - paramtype2 = "wallmounted", - walkable = false, - sunlight_propagates = true, - selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, - on_place = function(itemstack, placer, pointed_thing) - return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":"..pname.."_1") - end - }) - - -- Register harvest - minetest.register_craftitem(":" .. mname .. ":" .. pname, { - description = pname:gsub("^%l", string.upper), - inventory_image = mname .. "_" .. pname .. ".png", - }) - - -- Register growing steps - for i=1,def.steps do - local drop = { - items = { - {items = {mname .. ":" .. pname}, rarity = 9 - i}, - {items = {mname .. ":" .. pname}, rarity= 18 - i * 2}, - {items = {mname .. ":seed_" .. pname}, rarity = 9 - i}, - {items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2}, - } - } - - local g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, growing = 1} - -- Last step doesn't need growing=1 so Abm never has to check these - if i == def.steps then - g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1} - end - - minetest.register_node(mname .. ":" .. pname .. "_" .. i, { - drawtype = "plantlike", - waving = 1, - tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"}, - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = drop, - selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, - groups = g, - sounds = default.node_sound_leaves_defaults(), - }) - end - - -- Return info - local r = {seed = mname .. ":seed_" .. pname, harvest = mname .. ":" .. pname} - return r -end - ---[[ Cotton (example, is already registered in cotton.lua) -farming.register_plant("farming:cotton", { - description = "Cotton seed", - inventory_image = "farming_cotton_seed.png", - steps = 8, -}) ---]]