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tidy and tweak code
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129
crops/garlic.lua
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129
crops/garlic.lua
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--[[
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Original textures from Crops Plus mod
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Copyright (C) 2018 Grizzly Adam
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https://forum.minetest.net/viewtopic.php?f=9&t=19488
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]]
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local S = farming.intllib
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-- potato
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minetest.register_craftitem("farming:garlic_clove", {
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description = S("Garlic clove"),
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inventory_image = "crops_garlic_clove.png",
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groups = {food_garlic_clove = 1, flammable = 3},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:garlic_1")
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end,
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})
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-- garlic bulb
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minetest.register_craftitem("farming:garlic", {
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description = S("Garlic"),
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inventory_image = "crops_garlic.png",
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on_use = minetest.item_eat(1),
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groups = {food_garlic = 1, flammable = 3},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:garlic_clove 9",
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recipe = { "farming:garlic" }
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})
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minetest.register_craft({
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output = "farming:garlic",
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recipe = {
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{"farming:garlic_clove", "farming:garlic_clove", "farming:garlic_clove"},
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{"farming:garlic_clove", "farming:garlic_clove", "farming:garlic_clove"},
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{"farming:garlic_clove", "farming:garlic_clove", "farming:garlic_clove"}
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}
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})
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-- garlic braid
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minetest.register_node("farming:garlic_braid", {
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description = S("Garlic Braid"),
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inventory_image = "crops_garlic_braid.png",
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wield_image = "crops_garlic_braid.png",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"crops_garlic_braid_side.png","crops_garlic_braid.png",
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"crops_garlic_braid_side.png^[transformFx","crops_garlic_braid_side.png",
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"crops_garlic_braid.png","crops_garlic_braid.png"
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},
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groups = {vessel = 1, dig_immediate = 3, flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.13, -0.45, 0.5, 0.13, 0.45, 0.24,
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},
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},
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}
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})
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minetest.register_craft({
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output = "farming:garlic_braid",
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recipe = {
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{"farming:garlic", "farming:garlic", "farming:garlic"},
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{"farming:garlic", "farming:garlic", "farming:garlic"},
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{"farming:garlic", "farming:garlic", "farming:garlic"}
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:garlic 9",
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recipe = { "farming:garlic_braid" }
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})
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-- crop definition
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local crop_def = {
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drawtype = "plantlike",
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tiles = {"crops_garlic_plant_1.png"},
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:garlic_1", table.copy(crop_def))
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-- stage 2
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crop_def.tiles = {"crops_garlic_plant_2.png"}
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minetest.register_node("farming:garlic_2", table.copy(crop_def))
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-- stage 3
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crop_def.tiles = {"crops_garlic_plant_3.png"}
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minetest.register_node("farming:garlic_3", table.copy(crop_def))
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-- stage 4
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crop_def.tiles = {"crops_garlic_plant_4.png"}
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minetest.register_node("farming:garlic_4", table.copy(crop_def))
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-- stage 5
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crop_def.tiles = {"crops_garlic_plant_5.png"}
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crop_def.groups.growing = 0
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crop_def.drop = {
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max_items = 5, items = {
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{items = {'farming:garlic'}, rarity = 1},
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{items = {'farming:garlic'}, rarity = 1},
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{items = {'farming:garlic'}, rarity = 1},
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{items = {'farming:garlic'}, rarity = 2},
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{items = {'farming:garlic'}, rarity = 5},
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}
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}
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minetest.register_node("farming:garlic_5", table.copy(crop_def))
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