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miroir de https://codeberg.org/tenplus1/farming.git synchronisé 2025-10-25 21:15:22 +02:00

add pumpkin bottom texture, redo melon node, fix typo in scythe, make pumpkin/melon rotatable

Cette révision appartient à :
tenplus1
2021-06-09 07:41:11 +01:00
Parent dc392e8adc
révision 70803f8aef
4 fichiers modifiés avec 21 ajouts et 19 suppressions

Voir le fichier

@@ -71,22 +71,22 @@ def.tiles = {"farming_melon_7.png"}
minetest.register_node("farming:melon_7", table.copy(def))
-- stage 8 (final)
def.drawtype = "nodebox"
def.description = S("Melon")
def.tiles = {
"farming_melon_top.png", "farming_melon_bottom.png", "farming_melon_side.png"
}
def.selection_box = {-.5, -.5, -.5, .5, .5, .5}
def.walkable = true
def.buildable_to = false
def.paramtype2 = "facedir"
def.groups = {
food_melon = 1, snappy = 2, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
}
def.drop = "farming:melon_8"
def.on_place = minetest.rotate_node
minetest.register_node("farming:melon_8", table.copy(def))
minetest.register_node("farming:melon_8", {
description = S("Melon"),
tiles = {
"farming_melon_top.png",
"farming_melon_bottom.png",
"farming_melon_side.png"
},
groups = {
food_melon = 1, snappy = 2, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
},
drop = "farming:melon_8",
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node
})
-- add to registered_plants
farming.registered_plants["farming:melon"] = {