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https://codeberg.org/tenplus1/farming.git
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added spinach; eggplant; asparagus; Chili Powder; new Onigiri (thanks Atlante for new textures), mapgen now inside own crop file, added new lucky blocks
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95
crops/asparagus.lua
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95
crops/asparagus.lua
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-- asparagus
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minetest.register_craftitem("farming:asparagus", {
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description = "asparagus",
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inventory_image = "farming_asparagus.png",
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groups = {seed = 2, food_asparagus = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:asparagus_1")
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end,
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on_use = minetest.item_eat(1)
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})
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-- asparagus definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_asparagus_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -8 / 8, -6 / 16, 6 / 16, 1 / 55, 6 / 16},
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},
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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place_param2 = 3
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}
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-- stage 1
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minetest.register_node("farming:asparagus_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_asparagus_2.png"}
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minetest.register_node("farming:asparagus_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_asparagus_3.png"}
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minetest.register_node("farming:asparagus_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_asparagus_4.png"}
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def.drop = {
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items = {
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{items = {"farming:asparagus"}, rarity = 2}
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}
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}
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minetest.register_node("farming:asparagus_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_asparagus_5.png"}
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def.drop = {
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items = {
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{items = {"farming:asparagus"}, rarity = 1},
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{items = {"farming:asparagus 2"}, rarity = 2}
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}
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}
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minetest.register_node("farming:asparagus_5", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:asparagus"] = {
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crop = "farming:asparagus",
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seed = "farming:asparagus",
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minlight = 7,
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maxlight = farming.max_light,
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steps = 5
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}
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-- mapgen
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minetest.register_decoration({
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name = "farming:asparagus_5",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.1,
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scale = farming.asparagus,
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spread = {x = 50, y = 50, z = 50},
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seed = 4242,
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octaves = 3,
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persist = 0.7
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},
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y_min = 8,
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y_max = 32,
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decoration = "farming:asparagus_5",
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param2 = 3
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})
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