fix scythe harvest of beanpoles and grapes

这个提交包含在:
TenPlus1 2019-02-01 17:58:40 +00:00
父节点 58c236532d
当前提交 99a729e488
共有 3 个文件被更改,包括 13 次插入9 次删除

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@ -191,7 +191,7 @@ local crop_def = {
selection_box = farming.select,
groups = {
snappy = 3, flammable = 3, not_in_creative_inventory = 1,
attached_node = 1, growing = 1
attached_node = 1, growing = 1, plant = 1
},
sounds = default.node_sound_leaves_defaults()
}

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@ -186,7 +186,7 @@ local crop_def = {
selection_box = farming.select,
groups = {
snappy = 3, flammable = 3, not_in_creative_inventory = 1,
attached_node = 1, growing = 1
attached_node = 1, growing = 1, plant = 1
},
sounds = default.node_sound_leaves_defaults()
}

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@ -402,15 +402,19 @@ minetest.register_tool("farming:scythe_mithril", {
-- add dropped items
for _, dropped_item in pairs(drops) do
local obj = minetest.add_item(pos, dropped_item)
if dropped_item ~= "farming:trellis"
and dropped_item ~= "farming:beanpole" then
if obj then
local obj = minetest.add_item(pos, dropped_item)
obj:set_velocity({
x = math.random(-10, 10) / 9,
y = 3,
z = math.random(-10, 10) / 9,
})
if obj then
obj:set_velocity({
x = math.random(-10, 10) / 9,
y = 3,
z = math.random(-10, 10) / 9,
})
end
end
end