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mirror of https://codeberg.org/tenplus1/farming.git synced 2024-12-26 02:30:20 +01:00

fix water check for soil (3 horizontal, 1 below)

This commit is contained in:
TenPlus1 2019-05-14 08:43:55 +01:00
parent 6d5e74e30c
commit bacc98d0a9
2 changed files with 3 additions and 3 deletions

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@ -13,7 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
### Changelog: ### Changelog:
- 1.42 - Soil needs water to be present within 3 blocks horizontally and 2 below to make wet soil, Jack 'o Lanterns now check protection. - 1.42 - Soil needs water to be present within 3 blocks horizontally and 1 below to make wet soil, Jack 'o Lanterns now check protection.
- 1.41 - Each crop has it's own spawn rate (can be changed in farming.conf) - 1.41 - Each crop has it's own spawn rate (can be changed in farming.conf)
- 1.40 - Added Mithril Scythe to quick harvest and replant crops on right-click. Added Hoe's for MoreOres with Toolrank support. - 1.40 - Added Mithril Scythe to quick harvest and replant crops on right-click. Added Hoe's for MoreOres with Toolrank support.
- 1.39 - Added Rice, Rye and Oats thanks to Ademants Grains mod. Added Jaffa Cake and multigrain bread. - 1.39 - Added Rice, Rye and Oats thanks to Ademants Grains mod. Added Jaffa Cake and multigrain bread.

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@ -54,9 +54,9 @@ minetest.register_abm({
-- check if there is water nearby and change soil accordingly -- check if there is water nearby and change soil accordingly
-- if minetest.find_node_near(pos, 3, {"group:water"}) then -- if minetest.find_node_near(pos, 3, {"group:water"}) then
-- check if water is within 3 nodes horizontally and 2 below -- check if water is within 3 nodes horizontally and 1 below
if #minetest.find_nodes_in_area( if #minetest.find_nodes_in_area(
{x = pos.x + 3, y = pos.y + 2, z = pos.z + 3}, {x = pos.x + 3, y = pos.y - 1, z = pos.z + 3},
{x = pos.x - 3, y = pos.y , z = pos.z - 3}, {x = pos.x - 3, y = pos.y , z = pos.z - 3},
{"group:water"}) > 0 then {"group:water"}) > 0 then