1
0
mirror of https://codeberg.org/tenplus1/farming.git synced 2025-06-29 23:01:00 +02:00

properly detect and use sounds from default/mcl

This commit is contained in:
tenplus1
2024-08-11 08:47:26 +01:00
parent a74a29c849
commit cdac09a8f4
44 changed files with 119 additions and 91 deletions

View File

@ -41,7 +41,7 @@ minetest.register_node("farming:straw", {
tiles = {"farming_straw.png"},
is_ground_content = false,
groups = {handy = 1, snappy = 3, flammable = 4, fall_damage_add_percent = -30},
sounds = farming.sounds.node_sound_leaves_defaults(),
sounds = farming.node_sound_leaves_defaults(),
_mcl_hardness = 0.8,
_mcl_blast_resistance = 1
})
@ -69,7 +69,7 @@ if minetest.global_exists("stairs") then
{snappy = 3, flammable = 4},
{"farming_straw.png"},
"Straw",
farming.sounds.node_sound_leaves_defaults())
farming.node_sound_leaves_defaults())
else
stairs.register_stair_and_slab("straw", "farming:straw",
@ -77,7 +77,7 @@ if minetest.global_exists("stairs") then
{"farming_straw.png"},
"Straw Stair",
"Straw Slab",
farming.sounds.node_sound_leaves_defaults())
farming.node_sound_leaves_defaults())
end
end
@ -133,7 +133,7 @@ local def = {
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
sounds = farming.sounds.node_sound_leaves_defaults()
sounds = farming.node_sound_leaves_defaults()
}
-- stage 1