From d5dab7938a5bae1b727b37815b6ab57c465e98a0 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sun, 28 Jul 2019 08:38:43 +0100 Subject: [PATCH] add nil check for itemstack when placing and taking seed from inventory --- init.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index 8e2c9b5..77e43ff 100644 --- a/init.lua +++ b/init.lua @@ -7,7 +7,7 @@ farming = { mod = "redo", - version = "20190625", + version = "20190728", path = minetest.get_modpath("farming"), select = { type = "fixed", @@ -461,7 +461,8 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname) minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}) - if placer and not farming.is_creative(placer:get_player_name()) then + if placer and itemstack + and not farming.is_creative(placer:get_player_name()) then local name = itemstack:get_name()