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mirror of https://codeberg.org/tenplus1/farming.git synced 2025-06-29 23:01:00 +02:00

hoes can deal damage to mobs and players

This commit is contained in:
tenplus1
2024-08-25 10:46:50 +01:00
parent e2f12c8061
commit ebe1db179d
3 changed files with 82 additions and 59 deletions

136
hoes.lua
View File

@ -28,6 +28,7 @@ farming.register_hoe = function(name, def)
inventory_image = def.inventory_image,
groups = def.groups,
sound = {breaks = "default_tool_breaks"},
damage_groups = def.damage_groups,
on_use = function(itemstack, user, pointed_thing)
return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
@ -58,71 +59,87 @@ end
function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
local pt = pointed_thing or {}
local is_used = false
-- am I going to hoe the top of a dirt node?
if not pt or pt.type ~= "node" or pt.above.y ~= pt.under.y + 1 then
return
if pt.type == "node" and pt.above.y == pt.under.y + 1 then
local under = minetest.get_node(pt.under)
local upos = pointed_thing.under
if minetest.is_protected(upos, user:get_player_name()) then
minetest.record_protection_violation(upos, user:get_player_name())
return
end
local p = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name]
or not minetest.registered_nodes[above.name] then return end
-- check if the node above the pointed thing is air
if above.name ~= "air" then return end
-- check if pointing at dirt
if minetest.get_item_group(under.name, "soil") ~= 1 then return end
-- check if (wet) soil defined
local ndef = minetest.registered_nodes[under.name]
if ndef.soil == nil or ndef.soil.wet == nil or ndef.soil.dry == nil then
return
end
if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
return
end
-- turn the node into soil, wear out item and play sound
minetest.set_node(pt.under, {name = ndef.soil.dry}) ; is_used = true
minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5}, true)
end
local under = minetest.get_node(pt.under)
local upos = pointed_thing.under
if minetest.is_protected(upos, user:get_player_name()) then
minetest.record_protection_violation(upos, user:get_player_name())
return
end
local p = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name]
or not minetest.registered_nodes[above.name] then return end
-- check if the node above the pointed thing is air
if above.name ~= "air" then return end
-- check if pointing at dirt
if minetest.get_item_group(under.name, "soil") ~= 1 then return end
-- check if (wet) soil defined
local ndef = minetest.registered_nodes[under.name]
if ndef.soil == nil or ndef.soil.wet == nil or ndef.soil.dry == nil then
return
end
if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
return
end
-- turn the node into soil, wear out item and play sound
minetest.set_node(pt.under, {name = ndef.soil.dry})
minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5}, true)
local wdef = itemstack:get_definition()
local wear = 65535 / (uses - 1)
if farming.is_creative(user:get_player_name()) then
-- using hoe as weapon
if pt.type == "object" then
if mod_tr then
wear = 1
else
wear = 0
local ent = pt.ref and pt.ref:get_luaentity()
local dir = user:get_look_dir()
if (ent and ent.name ~= "__builtin:item"
and ent.name ~= "__builtin:falling_node") or pt.ref:is_player() then
pt.ref:punch(user, nil, {full_punch_interval = 1.0,
damage_groups = wdef.damage_groups}, dir)
is_used = true
end
end
if mod_tr then
itemstack = toolranks.new_afteruse(itemstack, user, under, {wear = wear})
else
itemstack:add_wear(wear)
end
-- only when used on soil top or external entity
if is_used then
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}, true)
-- cretive doesnt wear tools but toolranks registers uses with wear so set to 1
if farming.is_creative(user:get_player_name()) then
if mod_tr then wear = 1 else wear = 0 end
end
if mod_tr then
itemstack = toolranks.new_afteruse(itemstack, user, under, {wear = wear})
else
itemstack:add_wear(wear)
end
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}, true)
end
end
return itemstack
@ -134,7 +151,8 @@ farming.register_hoe(":farming:hoe_wood", {
description = S("Wooden Hoe"),
inventory_image = "farming_tool_woodhoe.png",
max_uses = 30,
material = "group:wood"
material = "group:wood",
damage_groups = {fleshy = 2}
})
minetest.register_craft({
@ -147,7 +165,8 @@ farming.register_hoe(":farming:hoe_stone", {
description = S("Stone Hoe"),
inventory_image = "farming_tool_stonehoe.png",
max_uses = 90,
material = "group:stone"
material = "group:stone",
damage_groups = {fleshy = 2}
})
farming.register_hoe(":farming:hoe_steel", {
@ -162,7 +181,8 @@ farming.register_hoe(":farming:hoe_bronze", {
inventory_image = "farming_tool_bronzehoe.png",
max_uses = 250,
groups = {not_in_creative_inventory = 1},
material = "default:bronze_ingot"
material = "default:bronze_ingot",
damage_groups = {fleshy = 3}
})
farming.register_hoe(":farming:hoe_mese", {
@ -170,13 +190,15 @@ farming.register_hoe(":farming:hoe_mese", {
inventory_image = "farming_tool_mesehoe.png",
max_uses = 350,
groups = {not_in_creative_inventory = 1},
damage_groups = {fleshy = 4}
})
farming.register_hoe(":farming:hoe_diamond", {
description = S("Diamond Hoe"),
inventory_image = "farming_tool_diamondhoe.png",
max_uses = 500,
groups = {not_in_creative_inventory = 1}
groups = {not_in_creative_inventory = 1},
damage_groups = {fleshy = 4}
})
-- Toolranks support