local S = farming.translate local a = farming.recipe_items -- chili pepper minetest.register_craftitem("farming:chili_pepper", { description = S("Chili Pepper"), inventory_image = "farming_chili_pepper.png", groups = {compostability = 48, seed = 2, food_chili_pepper = 1, flammable = 4}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:chili_1") end, on_use = minetest.item_eat(2) }) -- bowl of chili minetest.register_craftitem("farming:chili_bowl", { description = S("Bowl of Chili"), inventory_image = "farming_chili_bowl.png", on_use = minetest.item_eat(8, a.bowl), groups = {compostability = 65} }) minetest.register_craft({ output = "farming:chili_bowl", recipe = { {"group:food_chili_pepper", "group:food_rice", "group:food_tomato"}, {"group:food_beans", "group:food_bowl", ""} } }) -- chili can be used for red dye minetest.register_craft({ output = a.dye_red, recipe = {{"farming:chili_pepper"}} }) -- chili powder minetest.register_craftitem("farming:chili_powder", { description = S("Chili Powder"), on_use = minetest.item_eat(-1), inventory_image = "farming_chili_powder.png", groups = {compostability = 45} }) minetest.register_craft({ output = "farming:chili_powder", recipe = { {"farming:chili_pepper", a.mortar_pestle} }, replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}} }) -- chili definition local def = { drawtype = "plantlike", tiles = {"farming_chili_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 4, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, is_ground_content = false, sounds = farming.sounds.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:chili_1", table.copy(def)) -- stage 2 def.tiles = {"farming_chili_2.png"} minetest.register_node("farming:chili_2", table.copy(def)) -- stage 3 def.tiles = {"farming_chili_3.png"} minetest.register_node("farming:chili_3", table.copy(def)) -- stage 4 def.tiles = {"farming_chili_4.png"} minetest.register_node("farming:chili_4", table.copy(def)) -- stage 5 def.tiles = {"farming_chili_5.png"} minetest.register_node("farming:chili_5", table.copy(def)) -- stage 6 def.tiles = {"farming_chili_6.png"} minetest.register_node("farming:chili_6", table.copy(def)) -- stage 7 def.tiles = {"farming_chili_7.png"} minetest.register_node("farming:chili_7", table.copy(def)) -- stage 8 (final) def.tiles = {"farming_chili_8.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:chili_pepper 3"}, rarity = 1}, {items = {"farming:chili_pepper 2"}, rarity = 2} } } minetest.register_node("farming:chili_8", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:chili_pepper"] = { crop = "farming:chili", seed = "farming:chili_pepper", minlight = farming.min_light, maxlight = farming.max_light, steps = 8 } -- mapgen minetest.register_decoration({ deco_type = "simple", place_on = { "default:dirt_with_grass", "default:dirt_with_rainforest_litter", "mcl_core:dirt_with_grass" }, sidelen = 16, noise_params = { offset = 0, scale = farming.chili, spread = {x = 100, y = 100, z = 100}, seed = 901, octaves = 3, persist = 0.6 }, y_min = 5, y_max = 35, decoration = {"farming:chili_8"}, spawn_by = "group:tree", num_spawn_by = 1 })